When the resurrection of Six Days in Fallujah was first announced, publisher Victura told Polygon that they weren't "trying to make a political commentary." Er, that's a really bold and stupid statement to make given how your game focuses on some of the most fucked up events of the Iraq War. Even ignoring the broader context, the game literally focuses on war. War is, by its very nature, political. There's no way around it.
Cut to today when...