Nacon Issues Statement Defending Decision to Put 'Pirated' Copy of The Sinking City on Steam

Collapse
X
Collapse
  •  

  • Nacon Issues Statement Defending Decision to Put 'Pirated' Copy of The Sinking City on Steam

    The battle continues.
    Click image for larger version

Name:	37.jpg
Views:	8084
Size:	143.5 KB
ID:	3508903

    This week, developer on The Sinking City, Frogwares, claims that the game's publisher, Nacon, illegally hacked a copy of their game and uploaded it to Steam. Shortly thereafter, Frogwares issued a DMCA takedown notice against its own game to get it removed from Steam. This was just the latest move in the ongoing battle between developer and publisher that began back in April of 2020.

    In response to the DMCA takedown notice and claims against them of piracy and hacking of the game that they once published, Nacon says that they were totally in the right to put the game up on Steam.

    NACON is contractually the sole exclusive distributor of The Sinking City game on STEAM.

    NACON has contributed to the financing of development and the payment of royalties to FROGWARES to the tune of 8.9 million euros to date (including the full payment for a version of the game for STEAM), making the global investment far above 10 million euros when integrating the marketing costs. Contrary to FROGWARES’ allegations, NACON has paid all amounts due.

    Today, unless FROGWARES is acting in bad faith, it has no reason not to make the game available to NACON on STEAM.

    In the past, FROGWARES has improperly relied on accusations regarding a lack of payment to refuse delivery of the game on STEAM, at which point they tried to unsuccessfully terminate the contract. The Paris Court of Appeal deemed this action “manifestly unlawful”; ordering the continuation of the contract and encouraging FROGWARES to refrain “from any action which would impede such continuation”.

    In line with the courts’ decision, NACON has repeatedly and unsuccessfully requested that FROGWARES make the game available on STEAM, failing which it would apply a clause in the contract wherein such a case, the game would be adapted by a third party. FROGWARES then attempted, without the knowledge of NACON and in violation of our rights, to make the game available on STEAM without mentioning NACON in its capacity as the publisher. This is, therefore clear proof that no technical impossibility prevents the game from being put back on STEAM.
    It's interesting to note that Nacon admits to pirating "adapting" a different build of the game for release on Steam. However, they claim that they are contractually allowed to do so. If that is not correct, Nacon might be in some very deep water for taking such a risk.

    As it stands right now, The Sinking City is not available through Steam. If you would like to pick up the game while supporting the actual developer, Frogwares, you can do so through Gamesplanet (via the Frogwares Store), Origin, or through the PlayStation Store on the PlayStation 5. Apart from those locations sales of the game may not go towards Frogwares.
      Posting comments is disabled for guests. Login or sign up to leave a comment.

    Related Topics

    Collapse

    • Shawn Zipay
      Valve Announces New Steam Controller for 2026
      by Shawn Zipay
      Should be familiar to many people.

      As the case was with the old Steam Machines, Valve once offered a controller that was aptly named Steam Controller. It featured two circular touchpads, a single thumbstick, and the common ABXY-button scheme.

      It released in late 2015 alongside the original Steam Machine. While it was made for use with those Steam Machines, you could use it on PC or a Steam Link without any issue. It wasn't a terrible device, once you got over the awkward...
      11-12-2025, 02:53 PM
    • Shawn Zipay
      Valve Announces a New Steam Machine
      by Shawn Zipay
      They live!

      Valve once had an idea for a small form factor gaming PC that would run SteamOS and offer PC gamers a console-like experience. The studio partnered with several vendors, each coming out with their own versions of the Steam Machine. They often featured different hardware configurations but so long as they included Valve's small list of requirements, they were given the Steam Machine branding.

      The first batch of Steam Machines came out in late 2015 and cost anywhere...
      11-12-2025, 02:13 PM
    • Shawn Zipay
      Valve Shares What It Takes for Games to be Steam Machine and Steam Frame Verified
      by Shawn Zipay
      It doesn't take much to be Steam Machine verified.

      As part of a presentation at GDC (PDF link) this week, Valve clarified what it takes for games to be given the "verified" status across their current and upcoming hardware lineup.

      When it comes to their upcoming Steam Machine, Valve says that if a game is already verified for the Steam Deck, it is then verified for the Steam Machine. In other words, if a game can run at 1080p at 30 FPS it's technically Steam...
      03-11-2026, 04:29 PM
    • Shawn Zipay
      Steam Controller Release Set for May 4
      by Shawn Zipay
      The first of Valve's trifecta of new hardware has a release date.

      Valve will officially release their new Steam Controller on May 4, 2026 at 10 AM PT for a price of $99 (USD). This new controller was announced in November 2025 alongside their new Steam Machine and Steam Frame VR headset.

      Valve says that the Steam Controller was designed "with all the inputs to play all your game son Steam however you like to play them." The Steam Controller is compatible with...
      04-27-2026, 01:12 PM
    • Loading...
    • No more items.
    TGN on Threads TGN on BlueSky TGN on Facebook
    Working...