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  • Gaming's Biggest Disappointments 2018

    in News

    Gaming's Biggest Disappointments 2018


    2018 sure was a long decade. Let us forego the boring introduction and just get into gaming's biggest disappointments of 2018. The games seen here are only games that I played, with the exception of one of them. I am sure there are other terrible games, but I probably did not play them.


    The Quiet Man
    The Quiet Man is just straight up trash with no redeeming qualities. This game has quickly taken the title of "the worst game I have ever played in my life." The action was pathetic. The controls were garbage. The character animation...
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  • Building a Better TGN Part 3 - A Couple Features I Missed

    This will be a quick one.

    First, you all have the ability to select which style you want to use here. The default is simply called TGN and...
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  • Building a Better TGN Part 2 - Overview of New and Returning Features


    Last week I kind of detailed the process of what it took to even get the site up and running following the upgrade to vBulletin 5.4.5 from 4.2.1....
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  • Building a Better TGN Part 1 - Banks and Technical Issues

    As you have probably noticed by now, Total Gaming Network is looking a little bit different than what it was only about a month ago. We are now on th...
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  • Hands On with Sea of Thieves (PC)

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    Hands On with Sea of Thieves (PC)

    During the most recent beta for Rare's upcoming high seas pirating adventure, Sea of Thieves, I was fortunate enough to be given a key and test the waters for myself. My first go at the game included two of my friends and a random person teaming up for a four man crew aboard a large and worthy vessel. We collected our supplies from the port at which we spawned. Supplies that included bananas to help us replenish our health if needed, cannonballs to engage in piracy on the open waters, wooden boards to patch up any battle scars on our boat, and ammunition for our wea...
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  • Shawn Zipay
    started a topic Hands On with Sea of Thieves (PC)

    Hands On with Sea of Thieves (PC)

    During the most recent beta for Rare's upcoming high seas pirating adventure, Sea of Thieves, I was fortunate enough to be given a key and test...
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  • Hands On Gameplay Preview of Past Cure

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    Hands On Gameplay Preview of Past Cure

    Back in January, I was offered the opportunity to try out an early build of the upcoming psychological thriller meets third-person action title, Past Cure. The build of the game I played was just two levels from the full game. At the time of the preview, the game was still very much in development at Phantom 8 Studio. Typically, when you play a game you notice that they tend to mesh all of their gameplay elements into a singular focus for the entirety of the experience. There usually isn't a very clear-cut change in tone and gameplay focus between two levels....
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  • Article: Hands On Gameplay Preview of Past Cure

    Back in January, I was offered the opportunity to try out an early build of the upcoming psychological thriller meets third-person action title,...
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  • Final Review: Agents of Mayhem (PC)

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    Final Review: Agents of Mayhem (PC)

    Final thoughts and final score
    It has been a few days now since I put up the initial "review in progress" for Agents of Mayhem. Chances are, you can just read that below these words as I do not plan to edit or alter that content in any way. Has my opinion on the game changed in that time? Slightly. Did the full public release of the game do anything to change some of the egregious shortcomings I encountered? This question is the one that I'm not sure I have a definitive answer to. My numerous complaints about the game ranged from the poor experience with a mash...
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  • Article: Final Review: Agents of Mayhem (PC)

    Final thoughts and final score
    It has been a few days now since I put up the initial "review in progress" for Agents of Mayhem....
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  • The Surge is Not Dark Souls and That's Okay (Review)

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    The Surge is Not Dark Souls and That's Okay (Review)


    Reborn from the Fallen
    There is a very interesting thing happening with reviews for Deck13's new action-RPG The Surge. It's something I saw before and something I myself am guilty of, especially when it comes to Deck13's previous release, Lords of the Fallen. That "interesting thing" I have noticed is a move to compare each and every aspect of The Surge to the Dark Souls games. That alone is fine but the thing I cannot stand is the fact that some are actually upset, even borderline mad, that a new action-RPG would even dare to not completely rip off...
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  • Article: The Surge is Not Dark Souls and That's Okay (Review)

    Reborn from the Fallen
    There is a very interesting thing happening with reviews for Deck13's new action-RPG The Surge. It's something I saw...
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  • A Shift in Focus for TGN News and Features

    in News

    A Shift in Focus for TGN News and Features

    Hey everyone! Wow, it's been a while since we last had an announcement here, so I thought it was high time I change that.

    As I mentioned in a brief blog post the other day, I will be phasing out the amount of daily news posted at Total Gaming Network. I will not be phasing it out completely. However, I would rather my time be spent more on the creation of original content such as reviews, previews of upcoming games, and perhaps more long-form content. I've been thinking about this for a while. As it stands, the only real time I've had to work...
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  • A Shift in Focus for TGN News and Features

    Hey everyone! Wow, it's been a while since we last had an announcement here, so I thought it was high time I change that.

    As I mentioned...
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  • (Review) Go Home, Mass Effect: Andromeda, You're Drunk

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    (Review) Go Home, Mass Effect: Andromeda, You're Drunk

    No man's Mass Effect.
    For the sake of this review, let me just state that as of this writing I have not yet finished playing through Mass Effect: Andromeda. However, I have put in about 69 hours into the game, which includes a mix of both the game's single player and multiplayer content, a bulk of which has been spent in the game's single player content. This will not be a traditional review. This will instead be a quick look at some of the highs and the many lows that this game has delivered to me in these nearly three days' worth of play time. Over the past co...
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