It was a struggle to finish Redfall. It was an absolute struggle thanks to performance issues, technical deficiencies, crashes, broken A.I., and uninspired quest design. It was the antithesis of fun and I pushed myself to complete the game out of pure spite.
Prior to playing Redfall, I saw Arkane as a studio that could do no wrong when it comes to their output. Dark Messiah of Might and Magic in 2006...