“I’m super excited about starting Terraria 2. It’s a ways out, but it’s gonna have a lot in common with the original. It’s gonna be quite different as well. I really want to expand on the whole Terraria universe.”
“There’s a lot of st
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Terraria 2 is in Development
- Created by: Shawn Zipay
- Published: 10-03-2013, 03:53 PM
- 0 comments
Terraria 2 is in Development
Hot on the heels of the 1.2 update for Terraria comes word that Terraria 2 is currently in development. Andrew "Redigit" Spinks shared the news with Rock, Paper, Shotgun and spilled the beans on some of what games can expect in the sequel.
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Lead Designer for Assassin's Creed 4 Explains PC Delays
- Created by: Shawn Zipay
- Published: 10-02-2013, 06:28 PM
- 0 comments
Lead Designer for Assassin's Creed 4 Explains PC Delays
PC gamers should be used to this by now as Assassin's Creed IV: Black Flag is slated to be released after the console versions. So, what's the excuse this time? Lead Designer for the game, Jean-Sebastien Decant, explains why.
"It all depends on what is the master version," Decant said. "If for instance, the [Xbox 360] version was the master version, or the PlayStation 3 version was the master version, then we'd need a little bit more time to adapt it for the PC. But we need to finish that... -
Team Fortress 2 Update Includes Two New Fall Crates (October 2, 2013)
- Created by: Shawn Zipay
- Published: 10-02-2013, 03:48 PM
- 0 comments
Team Fortress 2 Update Includes Two New Fall Crates (October 2, 2013)
An update was just released for Team Fortress 2. Included in the update are two new Fall crates and a new promotional item, The Grandmaster.
Changelog for Team Fortress 2 for October 2, 2013- Added the Fall 2013 Acorns Crate #72 - Added the Fall 2013 Gourd Crate #73 - Added a new promo item: The Grandmaster - Fixed several bugs that would cause inconsistent behavior when switching between or modifying loadout presets - Fixed a bug that would cause modifying (i.e., painting, renami... -
Xbox One Reserves 10 Percent of the GPU for Kinect and Snap
- Created by: Shawn Zipay
- Published: 10-02-2013, 03:41 PM
- 0 comments
Xbox One Reserves 10 Percent of the GPU for Kinect and Snap
Microsoft has revealed that 10% of the GPU's power on the Xbox One is reserved for the Kinect and the system's snap mode. Microsoft's Andrew Goossen informed Digital Foundry of this system reservation.
"Xbox One has a conservative 10 per cent time-sliced reservation on the GPU for system processing. This is used both for the GPGPU processing for Kinect and for the rendering of concurrent system content such as snap mode." "The current reservation provides strong isolation between the... -
Day 2 of the Battlefield 4 Beta - Share Your Thoughts
- Created by: Shawn Zipay
- Published: 10-02-2013, 03:16 PM
- 21 comments
Day 2 of the Battlefield 4 Beta - Share Your Thoughts
Here we are, on the second day of the Battlefield 4 beta and there is just one thing on my mind: What are your thoughts on the game so far?
How are you liking "Levolution" that was talked up by DICE and EA? What about the changes made to the kit loadouts? Is it running as smoothly as you would expect it to on your system? What would you like to see added to the beta?
In general, what are your thoughts on the beta thus far?... -
Valve Files for Half-Life 3 Trademark as Private Tracker Reveals 46 Developers Assigned to Half-Life 3 Development
- Created by: Shawn Zipay
- Published: 10-01-2013, 06:33 PM
- 3 comments
Valve Files for Half-Life 3 Trademark as Private Tracker Reveals 46 Developers Assigned to Half-Life 3 Development
Earlier today, it was noticed by those at NeoGAF that Valve has indeed filed for a trademark on Half-Life 3.
In addition, a tool used by Valve to show which staff are assigned to which project was discovered as being public just about an hour ago. The tool showed that 46 developers are assigned to Half-Life 3 with 71 developers assigned to Left 4 Dead 3.
Things are getting exciting now!...
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