Welcome back to the second part of a blind play through of The Walking Dead's second season. We're still in the first episode since that's the only one that's been released thus far.
This part gets super depressing real quick.
Again, if you don't want any spoilers, go play the game first and then feel free to come back to watch the series. If you enjoyed this, feel free to share the video, give it a thumbs up, leave a comment, or whatever you prefer. You can pick up The Walking Dead Season 2 on Steam today.
The first part can be found here at TGN.
Let's Play: The Walking Dead Season 2 - Episode 1 - Part 2
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- Created by: Shawn Zipay
- Published: 12-19-2013, 04:50 PM
- 1 comment
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Let's Play: The Walking Dead Season 2 - Episode 1 - Part 2
Tags: microsoft, apple, mobile, Other, Multi, playstation 3, pc, xbox 360, tgn, csn, csnation, cs-nation, totalgamingnetwork, total gaming network, games, videogames, comics, telltale games, adventure, the walking dead, zips, video game, episodic, let's play, lets play, violent, language, play, season 2, the walking dead season two, episode 1, the walking dead season 2, the walking dead season 2 episode 1, season, dead, walking
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I wonder if there are ways to make this exact same system work with the community in a more involved and interactive way? With a smaller audience, maybe Skype in (with a TGN Skype account) some good members of the TGN/CS-Nation community if playing a multiplayer game (like CptainCrunch, signa, jimykx, etc.)? With a larger audience maybe offer polls in the website (or Twitch chat if you decide to stream live) on what to do for major choices in any game?
I'm not saying change the Let's Plays, but perhaps consider adding another kind of Let's Plays that involves the audience. Maybe even have one that involves playing a game with others in the community, while talking about the latest news and posting the discussion on YouTube as an archive. With your minimal commentating that doesn't interfere with the game watching experience, I'd like to think there are more options to consider to make it an even more transformative work and make people see how different this is from other Let's Plays.
Of course, this is merely a suggestion. I'm already happy with what you're offering right now, and I imagine this is meant for fun and not making a big deal out of it.