The technology is not locked to AMD cards either.
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Last night, AMD announced its plans to release FidelityFX Super Resolution (FSR) starting on June 22. This new technology will act as a competitor to Nvidia's DLSS technology. In short, this technology upscales gameplay from lower resolutions to provide performance benefits at higher resolutions. In some cases, it may even enhance the image quality.

AMD is going a slightly different route than Nvidia on this one. Nvidia makes use of AI machine learning to create the upscaling improvements in games while AMD's solution does not. In fact, AMD's FSR technology works on both AMD and Nvidia hardware and doesn't require the latest GPUs either. AMD says that the technology will work on cards as old as their Radeon 500 line.

FSR is open source, which allows for the tech to be used on Nvidia cards. During AMD's Computex keynote, they showed off FSR running on an Nvidia GTX 1060, a card that does not support DLSS. The GTX 1060 showed gains of 41% in Godfall running at 1440p on the Epic preset.

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FSR will support at least four different upscaling modes: Ultra quality, quality, balanced, and performance. The first two will obviously prioritize image quality while the last two will prioritize framerates. AMD showed off a test of FidelityFX Super Resolution running on Gearbox's Godfall using an RX 6800 XT GPU.

Sadly, while this technology is open source, game developers still have to include support for it in their games. Right now, only a handful of titles support Nvidia's DLSS. Still, it's a very exciting announcement. This technology will almost definitely be implemented in consoles like the Xbox Series X|S and PlayStation 5 in the near future.

The full FSR segment from AMD's keynote can be viewed below.