Update 3 is already in the works.
Screenshot from a Star Wars: Battlefront game on the snow world of Hoth, showing a big fight.

The second major update was just released for Star Wars: Battlefront Classic Collection following its disastrous launch. Somehow, these slight remasters of the classic titles necessitated several rounds of bug fixes for a myriad of issues. Even with today's major update, Aspyr says that they are already working on a third update for the game.

Several of the issues fixed in today's update apply to all platforms. There are a handful of changes that are platform specific, which is noted in the patch notes below.

Star Wars: Battlefront Classic Collection is available for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC via Steam.

Update II Patch Notes:

All Platforms
  • [BF1][BF2] Fixed an issue with there being no audio or visual feedback when pressing Refresh in Server list.
  • [BF2] Fixed an issue where the grate textures in the Shield Generator room overlapped the Generator asset on Space Assault maps.
  • [BF2] Fixed an issue where enemy AI fired less frequently and less accurately.
  • [BF2] Fixed an issue where Gameplay would fail to start after the countdown finished in a 64-player game.
  • [BF2] Fixed an issue where the tables and bar tops were extremely bright on the Mos Eisley map.
  • [BF2] Fixed an issue with Lightsabers being too bright and having their colors washed out when in brighter areas.
  • [BF2] Fixed an issue with the intensity of the flickering lights on Utapau being too high.
  • [BF2] Fixed various issues around the camera shaking upon falling off the map or death.
  • [BF2] Fixed a crash that could occur when transitioning maps.
  • [BF2] Fixed an issue with Ki Adi Mundi's voice lines not playing properly.
  • [BF2] Fixed an issue where lightning flash VFX would display through walls on Kamino.
  • [BF1] Fixed an issue where users could not connect to private servers with the correct passwords.
  • [BF1] Fixed an occasional crash that could occur on launch.
  • Fixed an issue where the respawn countdown timer would be stuck at 1.
  • Fixed an issue where players would be stuck on the "Waiting for players" screen after joining a multiplayer game with active players.
  • Fixed an issue where players could disconnect from the host when transitioning between maps.
  • Fixed an issue with the done button not showing up immediately on game end
  • Fixed an issue where the server list would take a long time to populate.
  • Improved stability in Public Servers.

Steam
  • [BF1][BF2] Fixed an issue that caused Xbox button prompts to appear when playing with a PlayStation controller.
  • [BF1][BF2] Fixed an occasional crash that could occur on the faction selection screen in Split Screen Galactic Conquest Versus mode.
  • [BF2] Fixed an issue where the Skip option could not be selected with the Left Mouse button during Galactic Conquest.
  • [BF2] Fixed an issue where Villains would occasionally not be able to spawn in on Hero Assault servers.

PlayStation
  • [BF1][BF2] Fixed a crash that occurred when refreshing the server list.
  • [BF1][BF2] Fixed an issue with servers not showing up the first time a search is attempted.
  • [BF2] Fixed an issue that caused a large fog wall to appear at the edge of the player's vision on the Kashyyyk map.
  • [BF1] Fixed an issue with the draw distance being lower for both Kashyyyk maps.
  • Fixed issues with players occasionally not being able to join servers.

Nintendo Switch
  • [BF1][BF2] Fixed an issue where the loading screen would hang for longer than 15 seconds after selecting either game on the launch menu.
  • Fixed an issue where a force close error would occur when disconnecting a wireless controller before loading into a game.
  • Fixed an issue with Controller inputs not being detected when disconnecting a wireless controller and transitioning from Tabletop mode with joycons connected, to Handheld mode.​