Here are some fresh details presented in no particular order from what was gathered tonight.
- The game will be called simply Doom, not Doom 4.
- It's built off of id Tech 6.
- It will support 1080p at 60fps, presumably for consoles.
- The double barreled shotgun was shown off.
- First mechanic: Demons. Mechanical, corrupt Hell Knights
- Second mechanic: Guns. Normal guns, "big" guns
- The game will focus on high speed movement and run-and-gun gameplay.
- Some combat, however, will be hand-to-hand melee combat.
- The gameplay demo featured a look at an area with gray steel walls, plenty of flames, and a "comically large" shotgun.
- You will be able to stun enemies with a shot and then smash their face in with your boots.
- Instead of finding keycards, you can now rip off the arm from a corpse and use it on a hand print scanner to open some doors.
- Barrels still explode when shot.
- "Light" parkour elements.
- Double jumping was noticed.
- Still colored doors and keys.
- No health regeneration, health is restored from items enemies drop.
- At one point during the demo, a demon ripped off the player's arms and beat him to death with them.
- Another scene shows off a cave system on Mars.
- The melee kills are "varied and fantastically gory."
- The chainsaw is back.
- A "huge variety of enemies (were) on display" from the small to giant "bullet-sponges."
The demo concluded with a look at the big demon shown off during the public teaser.
This was only a look at the game's single player component. They said that they're going to show off and talk about the "fast paced competitive multiplayer" at a later date. Many who saw it say that this is the proper doom sequel/reboot that they've wanted for ages. Again, this was only shown off to those at QuakeCon.