New Releases: Control Resonant, Silent Hill Townfall, Garfield, and More

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  • New Releases: Control Resonant, Silent Hill Townfall, Garfield, and More

    Big release week.
    A character standing in the middle of the street looking out towards beams of light extending into the sky surrounded by a patterned circle of people floating.

    Only the biggest releases happened this week, carried by none other than that fat orange cat that hates Monday, Garfield.

    In all seriousness, this was a pretty banger week for new game releases. Control Resonant and Silent Hill: Townfall were both released this week. Both are absolute bangers in their respective genres. Graveyard Keeper 2, EA Sports FC 27, SiN Reloaded, and Garfield - Escape from Monday also dropped this week.

    I've been playing through a lot of Control Resonant this week for a review. My code came days after the review embargo was lifted, so I've been taking my time and really taking it all in instead of rushing to get a review out. After about 18 hours, I'm not finished yet, but I might finish this weekend so the review can go live next week.

    Speaking of Control Resonant, the team at Remedy Entertainment shared that they will add the ability to do New Game++ (and +++ and so on). The ability to play New Game++ is coming this October. New Game+ is already built into the game by default. A photo mode is also coming, but isn't expected to arrive until some time in November.

    • K-16
      #1
      K-16 commented
      Editing a comment
      I love how much Garfield stands out. And apparently it's a competent platformer? I still don't like how Garfield looks (and people say he doesn't sound right either) though. I'm glad SiN: Reloaded FINALLY gets released, after the original developers had to leave and made... Phantom Fury... (to be fair, they recovered and made Tempest Rising). Based on what was said back in August 2025, I thought Nightdive Studios would shop it around and subcontract a new developer to use their KEX Engine and make it happen. I had no idea Nightdive Studios either didn't find anyone, or they sort of changed their mind and just finished their two other projects, before taking the reins themselves!

      I enjoyed the demo, but it was hilarious what Nightdive considers as three endings (they picked a good level since technically you don't even see it if you're not thorough so it doesn't spoil anything, but you get access to all sorts of weapons to try out which is perfect for a demo). Thing is, they consider a Game Over as an ending so it's really just two, but it's VERY amusing that the demo tracks the Game Over anyway. I'm going to assume the full version will track them the same way as the original (loading screens showing plot points), whereas the demo had to make a custom debriefing screen since it's a one level game.

    • Shawn Zipay
      #2
      Shawn Zipay commented
      Editing a comment
      Garfield is apparently just merely "ok."

      Garfield - Escape from Monday is rated 'Fair' after being reviewed by 24 critics, with an overall average score of 67. It's ranked in the bottom 30% of games and recommended by 38% of critics.

    • azalea
      #3
      azalea commented
      Editing a comment
      I'm enjoying Control Resonant, except I tuned the Assist Mode, or otherwise the combat would have become mind numbing.

    • K-16
      #4
      K-16 commented
      Editing a comment
      Ah, so Garfield is a mostly forgettable experience, but there was enough effort put in so it's not slop either. Verdict sounds like it falls neatly into being "it's a game." So it's playable for those who don't have any other platformer to enjoy. Gotcha. (I still don't like how Garfield looks.)
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