Baldur's Gate 3 Release Date was Just Delayed and Moved Up at the Same Time

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  • Baldur's Gate 3 Release Date was Just Delayed and Moved Up at the Same Time

    Good news for PC players, bad news for PlayStation 5 players.
    Image showing the change in release dates for Baldur's Gate 3 on PC and PS5.

    Larian Studios just announced that Baldur's Gate 3's release date has been changed for both PC and PlayStation 5. Unlike many release date changes, this one is a little bit different from the norm.

    Baldur's Gate 3 will now be out on August 3 for PC, or a month earlier than what was previously announced. This move was presumably done to ensure that those on PC had plenty of time to dive into Baldur's Gate 3 before Starfield releases on September 6th. Speaking of Starfield, PlayStation 5's release of Baldur's Gate 3 will now take place on September 6, or a week later than previously announced. As Starfield isn't coming out on PlayStation 5, this shouldn't be too much of an issue since most people probably don't own both PlayStation 5 and Xbox Series consoles.

    Today's changes to the release dates of Baldur's Gate 3 came about during a new Community Update from Larian Studios. In this same update to the community, Larian Studios talks a bit about how expansive the game is.

    Larian has pulled these stats to put the scale of Baldur’s Gate 3 into perspective:
    • Containing more dialogue than three times all three Lord of the Rings books combined, the script for Baldur’s Gate 3 contains over 2 million words
    • With over 170 hours of cinematics, twice the length of every season of Game of Thrones combined
    • Seven playable protagonists, each with their own rich stories, personalities, desires, and objectives, as well as a best-in-class character creation system for custom characters
    • Play as one of 11 playable races and 31 subraces, with multiple body types
    • 12 classes and 46 subclasses, compared to Divinity: Original Sin 2’s 10 "schools of spells"
    • Over 600 spells and actions (excluding upcasts), compared to Divinity: Original Sin 2’s 225 player spells and actions
    “We set out to make a game that would reward player creativity and truly bring D&D to life in a cinematic way that explores the breadth and depth RPGs can offer. Baldur’s Gate 3 has become an astronomical game that never fails to surprise, and I’m super proud of the team. We couldn’t have done this without our early access community, but it’s crazy to think that all this time they experienced less than a quarter of what BG3 has to offer. I cannot wait to hear the stories our players will tell when the full game releases. It’s time to gather your party!” said CEO and Creative Director Swen Vincke.​
    Larian says that there will be an even deeper dive into the full scope of the game coming on July 7. It is on this date that they will host the live "Panel from Hell: Release Showcase."
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