The Division Beta Begins January 28 for Xbox, January 29 for PC and PS4

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  • The Division Beta Begins January 28 for Xbox, January 29 for PC and PS4

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    Ubisoft announced their plans for the beta for Tom Clancy's The Division today. Xbox One owners will have a 24-hour head start with the beta starting on January 28. PC and PlayStation 4 owners will get to join in on the action on January 29.
    The Division doesn’t arrive until March 8, but if you’re itching to jump in, you’ll get an early chance to explore Manhattan’s pandemic-ravaged streets starting January 28, when the closed beta goes live. Xbox One owners will get the first crack at the beta, with 24-hour early access, while PS4 and PC players can begin on January 29.

    Beginning on Manhattan’s Chelsea Pier, the beta will take you through early story-driven missions that establish your foothold in New York. You’ll team up with other agents to battle for loot and outwit other agents in the PvP-enabled Dark Zone. The closed beta runs through January 31; you can sign up for a spot on the waitlist, or get guaranteed access on the platform of your choice by pre-ordering The Division.

    Those who did not pre-order to secure their slot can try to sign up for a beta chance. To go hand in hand with their beta announcement, Ubisoft also released a new trailer showing off some of the RPG elements in the game.


    Don't forget to check out some third-party impressions of the Xbox One version of the game, which went public earlier today.

    • jimykx
      #1
      jimykx commented
      Editing a comment
      The downgrade was so massive that I kind of lost nearly all interest in the game

    • Shawn Zipay
      #2
      Shawn Zipay commented
      Editing a comment
      Originally posted by jimykx
      The downgrade was so massive that I kind of lost nearly all interest in the game
      I hope you aren't actually serious.

    • jimykx
      #3
      jimykx commented
      Editing a comment
      While I surely could have exagerated on the way I said it, I have to say that to me a lot of the appeal of the game was lost after I saw how it actually turned out. Those great visuals and all that great environment detail and interactivity/destruction that they showed us in the beggining where lost. After seeing those videos I could barelly wait to get into exploring those confy environment covered with snow, expecting to be constantly left in awe by the games visuals and detail. While they didn't show the PC version yet, looking at these alpha videos that surfaced, that doesnt seem to be happening anymore.

    • Shawn Zipay
      #4
      Shawn Zipay commented
      Editing a comment
      Originally posted by jimykx
      While I surely could have exagerated on the way I said it, I have to say that to me a lot of the appeal of the game was lost after I saw how it actually turned out. Those great visuals and all that great environment detail and interactivity/destruction that they showed us in the beggining where lost. After seeing those videos I could barelly wait to get into exploring those confy environment covered with snow, expecting to be constantly left in awe by the games visuals and detail. While they didn't show the PC version yet, looking at these alpha videos that surfaced, that doesnt seem to be happening anymore.
      That video is horseshit by the way. Being Gamesradar, I'm just surprised they didn't work in a "top 10" list into it somewhere. Eurogamer tried pulling off the same disingenuous and misleading crap as well. They, like you and many others, are literally comparing earlier PC footage with Xbox One footage from now. You want to know what the PC version looks like on low settings on a 650Ti? Here you go.


      Look familiar? Look pretty close to that other footage you've seen from the Xbox One version this past week?

      Here are the visual options for the PC version (via):
      Vsync (on/off)
      Frame Rate Limit (on/off)
      Shadow Quality
      Shadow Resolution
      Spot Shadow Count
      Spot Shadow Resolution
      Contact Shadows
      Post FX AA
      Temporal AA
      Sharpen Image (%)
      Particle Detail
      Enable Wind-affected Snow
      Volumetric Fog
      Reflection Quality
      Local Reflection Quality
      Sub-surface Scattering
      Anisotropic Filtering
      Parallax Mapping
      Ambient Occlusion
      Depth of Field
      Object Detail (%)
      Extra Streaming Distance (%)
      Chromatic Aberration (on/off)
      Lens Flare (on/off)
      Vignette Effect (on/off)

      Many people in the Xbox alpha also noted how the areas are still very cluttered. One area in particular that was able to be directly compared with old footage is actually even more cluttered than was originally shown. The snow? It's still in. The weather does change. The roads do get a fresh coat of snow that disappears over time to sludge, ice, and puddles.

      The embargo on the PC gameplay/footage is supposedly up on the 22nd. May want to hold back on the shouts of "downgrade" until then.

    • jimykx
      #5
      jimykx commented
      Editing a comment
      Well, I still don't believe the PC version will look nearly as good as this (specially considering that when they showed this gameplay they weren't even considering the PC as a release platform and this was supposed to be ps4 "gameplay". But I guess it's good to just have lower expectations now and be surprised, than to be further let down.
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