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Next week, Bethesda is planning to roll out a new patch for Fallout 4. Let's face it, the game has a bug here or there. This is a Bethesda game after all. However, the upcoming patch will be tested first with PC owners of the game. A beta option will allow those on the PC to test out he patch before it goes live to non-testers and those on consoles.
It's true that the freedom our games offer you can lead to unintentional consequences that are sometimes bad, when the game combines too many unexpected elements at once. Given the scale and complexity of the systems at work, especially when allowing you to build your own settlements, we're happy that Fallout 4 is our most robust and solid release ever, and we'd like to thank our amazing QA staff who worked as hard as anyone to break the game so we could fix it during development. But a hundred testers will never replicate the many millions playing the game now, and we're hard at work addressing the top issues.

Our process for updating the game will include releasing a beta patch on Steam, followed by full release on PC, then release on the consoles. This process has worked well for us in the past and allows us to get more fixes out faster. Expect to see more updates, that are smaller and more frequent, than a few big ones. This allows us to make sure each fix is working right, as any change can have unintentional side effects in a game this huge. We expect the first beta patch to be up next week.

Bethesda has provided no word yet on just what will be included in this first patch for the game. I'm sure most people are hoping for performance improvements but we won't know for sure until next week.

(via Bethesda)