Bethesda started to go into detail today about the technology behind Fallout 4. Today, they offered up a look at the graphics technology that is new to the latest Creation Engine in use with Fallout 4.
  • Tiled Deferred Lighting
  • Temporal Anti-Aliasing
  • Screen Space Reflections
  • Bokeh Depth of Field
  • Screen Space Ambient Occlusion
  • Height Fog
  • Motion Blur
  • Filmic Tonemapping
  • Custom Skin and Hair Shading
  • Dynamic Dismemberment using Hardware Tessellation
  • Volumetric Lighting
  • Gamma Correct Physically Based Shading

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(via Bethesda)