The 2.1 patch for Final Fantasy XIV: A Realm Reborn was released today by Square Enix. The 2.1 patch is being called "A Realm Awoken" and includes a load of new gameplay content for players of the MMORPG.

Highlights for the 2.1 patch for Final Fantasy XIV: A Realm Reborn for December 17, 2013

- The Crystal Tower: Reaching to the heavens, this massive monolith, long thought to be a legend from eras past, has been unearthed in the wake of the Calamity. What could be the purpose of this crystalline construct, and what forgotten relics now stir within its walls? Those who would unravel these mysteries must first win their way through the Labyrinth of the Ancients, the perilous maze that leads to the entrance of the tower proper.

- Housing:Thornmarch: The Moogles are trying to resurrect their legendary leader, Good King Moggle Mog XII. Will the return of this mythical being pose a threat for the Warriors of Light?

- Beast Tribe Quests: Learn about the beast tribes of Eorzea in these daily quests.

- Hildibrand, Agent of Enquiry:Pharos Sirius: This abandoned lighthouse, strikingly pierced by corrupted crystals, has been made the domain of the siren of Umbra. Adventurers must venture within and defeat the seductress and her legion of undead minions if this beacon of civilization is to shine once more.

- Duty Roulette: The Duty Roulette allows players to enter instanced dungeons, trials and guildhests at random. There are four roulette categories, each of which can be selected once per day and adventurers can reap some great bonus rewards.

- New extreme battles against three primals: Garuda, Titan and Ifrit.

- Main Scenario Quests: Where there is light, there will always be darkness. The beast tribes persist in their efforts to summon the primals. The once defeated Garlean forces resurface, harbouring renewed ambitions of conquest. And the baleful Ascians lurk in the shadows, their presence rousing dark forces long since forgotten.

Find out more at the special page set up for patch 2.1, A Realm Awoken.