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EA has finally sent out the press release detailing the new gameplay elements coming with Battlefield V. Let's see what they have to say about the game following the release of the game's reveal trailer just a short time ago today.Battlefield V multiplayer will deliver the most immersive gameplay of the franchise in a sandbox environment that portrays the battles of World War 2, allowing players to feel the force of the fight and truly shape the war as the war shapes them. Players' soldiers can now tow stationary weapons, build fortifications and repair war-torn structures to turn the battlefield to the player's advantage. Whether dragging a squad mate to safety or shooting a grenade out of the sky, players will forge a deeper connection to the ever-evolving world around them and achieve victory against the toughest odds. With the freedom to adapt and evolve the battlefield in new and unseen ways, the battlefield will never be the same.
"Battlefield V is a homecoming for DICE as a studio—a return to the era that came to define the Battlefield franchise. But as nostalgic as we are about World War 2, we wanted to challenge the preconception of the era with an unexpected portrayal of this familiar setting. Our vision with Battlefield V is to let players explore new and untold sides of the conflict that shaped the modern world," said Oskar Gabrielson, General Manager, DICE. "The scale of each battle and level of immersion is unlike anything we've done before in Battlefield and players are in for an epic journey."
In new and classic multiplayer modes, players can lead their own unique Company to victory in a dynamic multiplayer experience where every battle is unique. The Company allows players to create and deeply customize their soldiers, weapons and vehicles that will evolve as they progress, covering everything from the way they look to the way they play. Fan favorite modes like the 64-player Conquest return, with the game's multiplayer culminating in Grand Operations, an all-new live, event-based experience within Tides of War. These multimap, multi-mode dynamic events take players through vast historical battles to relive moments of bravery and desperation while fighting to the final objective.
The acclaimed single-player campaign mode from Battlefield 1, War Stories, returns for Battlefield V. Witness the conflict through the eyes of men and women of World War 2 and experience untold stories of human drama, filled with Battlefield moments. Experience the freezing Norwegian landscapes as a young Norwegian resistance fighter or come ashore into the desert heat of North Africa - and more.
Tides of War is DICE's new approach to live services, where players will set out on an epic journey with their Company in unexpected battles throughout World War 2. There will be no premium pass, all players will have access to the same maps and modes, keeping the community unified as they progress through Battlefield V. In Tides of War, their journey through World War 2 will grow through themed experiences that will include events and all-new ways to play like Grand Operations, while also unlocking the latest themed rewards such as weapons and vehicles to further shape their Company.
"Battlefield V is a homecoming for DICE as a studio—a return to the era that came to define the Battlefield franchise. But as nostalgic as we are about World War 2, we wanted to challenge the preconception of the era with an unexpected portrayal of this familiar setting. Our vision with Battlefield V is to let players explore new and untold sides of the conflict that shaped the modern world," said Oskar Gabrielson, General Manager, DICE. "The scale of each battle and level of immersion is unlike anything we've done before in Battlefield and players are in for an epic journey."
In new and classic multiplayer modes, players can lead their own unique Company to victory in a dynamic multiplayer experience where every battle is unique. The Company allows players to create and deeply customize their soldiers, weapons and vehicles that will evolve as they progress, covering everything from the way they look to the way they play. Fan favorite modes like the 64-player Conquest return, with the game's multiplayer culminating in Grand Operations, an all-new live, event-based experience within Tides of War. These multimap, multi-mode dynamic events take players through vast historical battles to relive moments of bravery and desperation while fighting to the final objective.
The acclaimed single-player campaign mode from Battlefield 1, War Stories, returns for Battlefield V. Witness the conflict through the eyes of men and women of World War 2 and experience untold stories of human drama, filled with Battlefield moments. Experience the freezing Norwegian landscapes as a young Norwegian resistance fighter or come ashore into the desert heat of North Africa - and more.
Tides of War is DICE's new approach to live services, where players will set out on an epic journey with their Company in unexpected battles throughout World War 2. There will be no premium pass, all players will have access to the same maps and modes, keeping the community unified as they progress through Battlefield V. In Tides of War, their journey through World War 2 will grow through themed experiences that will include events and all-new ways to play like Grand Operations, while also unlocking the latest themed rewards such as weapons and vehicles to further shape their Company.



Im glad there is no Premium Pass, just like Crunch wished for.
I assume they are switching the business model to some sort of micro transactions for the costumization items, so we can expect things to get wild. Wooden arms and legs, bacon weapon skins and pink eye patches, lets home I'm wrong. Im also seeing that the customization will make it near impossible to distinguish between the classes by just looking at them?
Building structures sounds pretty neat already. There was a rumor this was going to happen for BF1 were you would be able to dig your own trenches, maybe they expanded on that? Maybe they are taking it from the success of Squad/Project reality?
I just really hope they are increasing the destruction level!
Do you think we will see anything from BF1942?
I am VERY glad they are trying micro transactions instead of any Passes. I'm just tired of not being able to play new maps because of all the people that refuse to buy DLC. What's worse is it's been an issue since 1942! So many are complaining about the visual purchases, but what would you rather have?
I wouldn't be surprised if some 1942 maps weren't remastered. We can have good ole Wake Island again!
People are forgetting that the first trailer of a DICE game doesn't ever really answer a lot of HOW things work, they just show the action and things going on in a cinematic way. Another example is toward the end when the bomb comes flying in. Who called that in? How do you call it in? What does it take for you to call it in? How much of the environment does it destroy? How many times can it be called in? The only answers I have for it is that it's called in by the squad leader and its available when the squad gets so many points. Everything else is up in the air.
So anyway, at this point the only thing I am "concerned" about is the soldier customization and how deep it goes. I've seen tweets of people talking about how they cant wait to get the pink gun skins and rainbow up their hair. I've made the joke about the jackets showing emblems on the back of them so we are going to see penis emblems on them in-game. I'm hoping that there is a ton of customization, but that it's not at the level of us fighting soldiers with all prosthetic limbs or female heads on guy bodies or us having to shoot unicorn hybrid soldiers.