They can cause offense to "public order and morals."
Leon Kennedy facing off against Shrek in a modded version of Resident Evil 4.

Capcom seems to be of the belief that mods, at least those made for PC games, could lead to "reputational damage" to the company. They feel as though mods could cause offense to "public order and morals." This could presumably lower the public perception of a game or even Capcom themselves.

These thoughts shared by Capcom came from the latest upload to Capcom's Research & Development YouTube channel. This is from the same channel where we learned that Capcom was working on the next iteration of their RE Engine, currently codenamed REX. This specific video where Capcom raises concerns over mods comes from a presentation on how Capcom implements anti-cheat and anti-piracy measures to their games.


Capcom says, "Mods are popular with users because they allow them to add or change various features to an existing game." Capcom admits that the "majority of mods can have a positive impact." However, they then say that some mods are "detrimental" and can adversely impact "reputational damage" along with adding additional workload.

"There are a number of mods that are offensive to public order and morals. When these are disseminated, the image of the product is tarnished and branding is affected."
Interestingly, despite making these statements in the presentation, Capcom provided no examples of any mods that they feel are offensive to either the "public order" or "morals." I suppose with all of the nude Resident Evil mods on Nexus Mods alone, they may be on to something with this one.

More concerning is the fact that Capcom classifies all mods as a form of cheating. Capcom clarifies this by stating, "That is to say that mods that are not officially supported by the game are impossible to distinguish from cheat tools implementation-wise."

(H/T Eurogamer; Image via Nexus Mods)