Makes you wonder why they weren't in there to begin with.
A futuristic city on an alien planet.

Bethesda released the first post-launch update for Starfield today. It's not exactly a big one, but it does include a couple of fixes for stability and progression blockers. However, the bigger news is that Bethesda mentioned what they plan to add to the game in the near future.

Bethesda says that they will add some of the most requested community features. You know, features like the ability to adjust brightness and contrast. Plus other features like an FOV slider. Why were some of these things not included in Starfield at launch? That is a very good question and one that nobody seems to have an answer for.

All of the features coming in the future include:
  • Brightness and Contrast controls
  • HDR Calibration Menu
  • FOV Slider
  • Nvidia DLSS Support (PC)
  • 32:9 Ultrawide Monitor Support (PC)
  • Eat button for food!​
That's right, DLSS is officially being added into Starfield in a future patch. To note, there were not one, but two user mods that added DLSS support into Starfield that came out within a day of the game's early launch. Not only that, but a release of DLSS with Frame Generation came out within a couple of days of that early release. There were also some day one user mods and .ini tweaks for the FOV that were shared within hours of the game's early release.

Still, it's nice to see that these features are officially coming soon.

Bethesda also notes that they are "working closely" with partners such as Nvidia, AMD, and Intel for driver support. New drivers, arriving who knows when, may include new stability and performance improvements on top of the improvements made via game updates.

As for today's update, it's not long. You can read the full changelog below.

Update Version 1.7.29 - Fixes and Improvements
Performance and Stability
  • Xbox Series X|S Improved stability related to installations.
  • Various stability and performance improvements to reduce crashes and improve framerate.
Quests
  • All That Money Can Buy: Fixed an issue where player activity could result in a quest blocker.
  • Into the Unknown: Fixed an issue that could prevent the quest from appearing after the game is completed.
  • Shadows in Neon: Fixed an issue where player activity could result in a quest blocker.​