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BossKey Productions announced today that it will finally end ongoing development for LawBreakers across all platforms. To say that the game experienced a short-lived life may be a massive understatement. It has been effectively dead on the PC side for months now, so this should probably not come as any surprise.

BossKey notes that they will continue to support LawBreakers as it currently remains. This will be nothing more than routine maintenance and perhaps an update if something completely breaks the game. However due to very few people purchasing the game, they will be unable to generate the funds to continue ongoing development of the game as they originally planned.
The fact is LawBreakers failed to find enough of an audience to generate the funds necessary to keep it sustained in the manner we had originally planned for and anticipated. And while a pivot to free-to-play may seem like easiest change to make, a change of this magnitude takes publishing planning and resources to do it.

The team here has worked hard on this game over the past three and a half years and our studio is determined to give this game the second life it deserves. However, between now and then, we cannot sit idle. We will continue to support the game in its current state, but we also need to focus on other projects with fresh creative leaders.

As noted in the statement above, BossKey says that they will work on "other projects with fresh creative leaders." It's really anybody's guess as to what this specifically means. I doubt the projects will be on the creative scale of LawBreakers. It's also unclear as to what this means for current staff if they want to work with "fresh creative leaders."

LawBreaker's publisher Nexon had blamed the release of PlayerUnknown's Battlegrounds for the failure of LawBreakers to gain any sort of attention. It probably also didn't help that the game was overshadowed by more similar competition such as Overwatch and Paladins being out around the same time. And more than likely the move away from being a F2P title did not help pull in any goodwill from gamers ahead of release.