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Jade Raymond has joined EA and opened up the new Motive Studios. Raymond is perhaps best know for her work as the Producer for Assassin's Creed and Executive Producer on Assassin's Creed II. She also worked on Watch Dogs and The Mighty Quest for Epic Loot during her time with Ubisoft Montreal.

Now at EA, Raymond has opened up Motive in Montreal, Canada. The studio's goal is to create some fresh IPs for EA as well as working on already established franchises. The first order of business is to work on the Star Wars title that Amy Hennig is working on!
Motive will be a creative-driven team, incubating entirely new IP and taking on some amazing projects. The first one is going to be really exciting – we’re going to work on Amy Hennig’s Star Wars game!

In addition to building the new Motive Studio in Montreal, I will also oversee the Visceral studio in California. I'm a huge fan of the games that have come out of Visceral and I feel honoured to be working with such a talented team led by studio GM Scott Probst. I've also known Amy for years and have admired her work on the Uncharted games! I’m thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff.

(via EA)