CS:GO Biome map
Tonight's update for Counter-Strike: Global Offensive includes the addition of two new community made maps. These maps, Biome and Sub-Zero, have been added to Casual matchmaking's Group Sigma tonight.

In addition, Austria has been made available in Competitive matchmaking and moved into Group Delta in Casual. Canals gets the bump out of Competitive. Shipped and Insertion have been removed from all official matchmaking.

A fairly significant change has also been made tonight that will change how all Competitive matches start out. The team that loses the pistol round will receive $1900 instead of the normal $1400. This is further explained in the changelog, found below. Other quality of life updates have also found their way into tonight's update.

CS:GO new map Sub-Zero

CS:GO changelog for October 9, 2018

• Adjusted the start-of-half economy with the goal of reducing the impact of a pistol round win on subsequent rounds.
-- In Competitive Matchmaking, both teams are now considered to start the half with a one-round ‘losing streak’ that is reset following a round win. Instead of $1400, the Round 1 loser receives $1900, then $2400 for a subsequent loss, etc.
-- The start-of-half losing streak can be adjusted via “mp_starting_losses”

• CZ75a: Adjusted the CZ75a to encourage semi-automatic fire at medium and long ranges.
-- increased recoil and fire inaccuracy
-- slightly improved accuracy recovery rate

• Tec9: Adjustments to make the weapon more forgiving at medium rates of fire.
-- reduced fire inaccuracy
-- slightly improved accuracy recovery rate

• SG553 price reduced to $2750
• AUG price reduced to $3150

• Austria is now available in Competitive Matchmaking.
• Austria has been moved into Group Delta in official Casual matchmaking.
• New Community maps Biome and Subzero are now available in Casual matchmaking as part of Group Sigma.
• Canals has been removed from Competitive Matchmaking.
• Shipped and Insertion are no longer available in official matchmaking.

• Added a “VOIP Positional” audio setting. When this setting is enabled, in-game voice audio will be played from the position the player is standing at.

• Enabled mouse bindings for voice chat to work in end of match scoreboard.
• Fixed backlog of async events in scoreboard causing performance problems during gameplay.