Changelog for CS:GO for June 13, 2017
MISC
• Added a public WebAPI ICSGOServers_730/GetGameMapsPlaytime/v1 to allow community map creators to track play statistics of Operation Hydra maps in Casual and Competitive game modes. [details]
• Windows dedicated server executable can now handle large >2GB addresses.
• Replaced cl_teamid_overhead with sv_teamid_overhead, which is now a server convar.
• Added concommand itemtimedata_print_and_reset, which prints all current item time data and resets it.
• Changed item time data server log format to more closely match other server log entries.
OPERATION HYDRA
• Added ability to select Wargames to match into, accessible from the Custom menu in the Mission panel.
• Added ability to vote into maps while playing Wargames.
• Added “next map” or “random other Wargame” vote to end of match in Wargames.
• Updated Wargames maps.
• Added a public WebAPI ICSGOServers_730/GetGameMapsPlaytime/v1 to allow community map creators to track play statistics of Operation Hydra maps in Casual and Competitive game modes. [details]
• Windows dedicated server executable can now handle large >2GB addresses.
• Replaced cl_teamid_overhead with sv_teamid_overhead, which is now a server convar.
• Added concommand itemtimedata_print_and_reset, which prints all current item time data and resets it.
• Changed item time data server log format to more closely match other server log entries.
OPERATION HYDRA
• Added ability to select Wargames to match into, accessible from the Custom menu in the Mission panel.
• Added ability to vote into maps while playing Wargames.
• Added “next map” or “random other Wargame” vote to end of match in Wargames.
• Updated Wargames maps.
Welp, back to the E3 stuff.


