Welcome to CS-Nation's first look at the details and changes of Counter-Strike throughout the years. The feature you're about to view is a pictorial journey through two maps, de_dust and de_dust2 as they changed over the course of over a decade's worth of Counter-Strike.
We tried our best to get the shots lined up almost identical to each other but with changes to map layouts, props, and geometry there was not always a perfect comparison shot opportunity. We hope you enjoy the look at how Counter-Strike has changed from Counter-Strike (1.6), to Counter-Strike: Condition Zero, on to Counter-Strike: Source, and finally ending with Counter-Strike: Global Offensive.
Dust
CT Spawn 1
From left to right: CS1.6, CS:CZ, CS:Source, CS:GO
CT Spawn 2
Bombsite B
Sniper's Nest 1
Sniper's Nest 2
Double Doors
Bombsite A 1
Bombsite A 2
Palace Interior
Palace Interior Towards Overpass
Back Alley
Old Terrorist Spawn
New Terrorist Spawn
Front
Underpass 1
Underpass 2
Dust 2
CT Spawn 2
From left to right: CS1.6, CS:CZ, CS:Source, CS:GO
Long A Towards CT Spawn
Back of Bombsite A
Short Stairs
Middle
Outside Long
Long Doors 1
Long Doors 2
Long A
Looking at B
B Overlook
Bombsite B 1
Bombsite B 2
Tunnels 1
Tunnels 2
Pit Area
Above Pit
T Spawn
Middle from T Side
We hope you enjoyed this look at how Counter-Strike has changed over the years in Dust and Dust 2. We hope that if and when Valve adds more maps to the Counter-Strike: Global Offensive beta to continue this with future looks at how the map layouts had changed over time.
We tried our best to get the shots lined up almost identical to each other but with changes to map layouts, props, and geometry there was not always a perfect comparison shot opportunity. We hope you enjoy the look at how Counter-Strike has changed from Counter-Strike (1.6), to Counter-Strike: Condition Zero, on to Counter-Strike: Source, and finally ending with Counter-Strike: Global Offensive.
Dust
CT Spawn 1
From left to right: CS1.6, CS:CZ, CS:Source, CS:GO
CT Spawn 2
Bombsite B
Sniper's Nest 1
Sniper's Nest 2
Double Doors
Bombsite A 1
Bombsite A 2
Palace Interior
Palace Interior Towards Overpass
Back Alley
Old Terrorist Spawn
New Terrorist Spawn
Front
Underpass 1
Underpass 2
Dust 2
CT Spawn 2
From left to right: CS1.6, CS:CZ, CS:Source, CS:GO
Long A Towards CT Spawn
Back of Bombsite A
Short Stairs
Middle
Outside Long
Long Doors 1
Long Doors 2
Long A
Looking at B
B Overlook
Bombsite B 1
Bombsite B 2
Tunnels 1
Tunnels 2
Pit Area
Above Pit
T Spawn
Middle from T Side
We hope you enjoyed this look at how Counter-Strike has changed over the years in Dust and Dust 2. We hope that if and when Valve adds more maps to the Counter-Strike: Global Offensive beta to continue this with future looks at how the map layouts had changed over time.
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