DICE and EA have released a significant patch for Battlefield 4 today. This update includes a near "crap load" of changes, fixes, balancing, map changes, weapon tweaks, UI changes, game mode changes, and more. There are a few platform specific fixes as well.

Enough of my blabbering, here are the list of changes for all platforms.

List of changes for Battlefield 4 update for September 30, 2014

GENERALVisual Recoil: CARRIER ASSAULT IMPROVEMENTSJET IMPROVEMENTSWEAPON TWEAKS AND FIXESGeneral weapon tweaks: Muzzle Brake: Heavy Barrel: Lasers: Bullet velocity increases:Trigger Delay: Desert Eagle:Ammo:PDWs: LMGs: DMRs:Bolt Actions:SMAW: MBT LAW: SLAMs: Damage and blast radius reduced slightly. Three Slams will no longer take out a MBT on their own. The disabled MBT will need a single rocket to be finished off.

ANIMATION BUG FIXES AND IMPROVEMENTSAll pistols: All automatic pistols: Automatic rifles:Unica 6: CS5: G36C:CZ-805: AWS:XM25:Bulldog: M60E4: L96A1:JNG90: SR338:L85A2:RPK-74M:HK45C:ACW-R: QBU-88: SR2: SR2: 870: M16A4: RFB:MK 11 MOD 0: All DMRs, M82A3 Battle Pickups: M412 Rex, .44 Magnum: All belt-fed LMGs: AWS: Fixed foregrip position to be on-rail in 1st person.

GRENADES
First grenade balance pass.

Highlights:
Detailed list:
UI TRIAGE (HUD TWEAKS AND FIXES)REVIVE IMPROVEMENTSRUSH IMPROVEMENTSOBLITERATION COMPETITIVE IMPROVEMENTS PLATFORM SPECIFIC FIXES

PCPS3SERVER FIXES