Nvidia just announced DLSS 5 and are calling it their "most significant breakthrough in computer graphics since the debut of real-time ray tracing in 2018." While DLSS 5 seems to introduce better lighting in several scenes, it also seems to yassifies the hell out of character models. In almost all cases it looks like the "hire fans" shitposts made real.
Backing up a moment to what Nvidia says DLSS 5 is all about. The company says, "DLSS 5 introduces a real-time neural rendering model that infuses pixels with photoreal lighting and materials. Bridging the divide between rendering and reality." They continue on to suggest that DLSS 5 will allow game devs to "deliver a new level of photoreal computer graphics previously only achieved in Hollywood visual effects."
DLSS 5 takes a game’s color and motion vectors for each frame as input, and uses an AI model to infuse the scene with photoreal lighting and materials that are anchored to source 3D content and consistent from frame to frame. DLSS 5 runs in real time at up to 4K resolution for smooth, interactive gameplay.
The AI model is trained end to end to understand complex scene semantics such as characters, hair, fabric and translucent skin, along with environmental lighting conditions like front-lit, back-lit or overcast — all by analyzing a single frame. DLSS 5 then uses its deep understanding to generate visually precise images that handle complex elements such as subsurface scattering on skin, the delicate sheen of fabric and light-material interactions on hair, all while retaining the structure and semantics of the original scene.
The AI model is trained end to end to understand complex scene semantics such as characters, hair, fabric and translucent skin, along with environmental lighting conditions like front-lit, back-lit or overcast — all by analyzing a single frame. DLSS 5 then uses its deep understanding to generate visually precise images that handle complex elements such as subsurface scattering on skin, the delicate sheen of fabric and light-material interactions on hair, all while retaining the structure and semantics of the original scene.
Nvidia says that DLSS 5 will be coming to games such as AION 2, Assassin's Creed Shadows, Black State, Cinder City, Delta Force, Hogwarts Legacy, Justice, NARAKA: Bladepoint, NTE: Neverness to Everness, Phantom Blade Zero, Resident Evil Requiem, Sea of Remnants, Starfield, The Elder Scrolls IV: Oblivion Remastered, Where Winds Meet, and more.
DLSS 5 will start to appear in games this fall. An exact release date was not shared. Nvidia also did not share which of their hardware will officially support DLSS 5. It's entirely possible that this will be a technology limited to the RTX 50-series.
A few of the comparison shots shared by Nvidia can be found below. You can also visit Nvidia for slider comparisons at 4K.


