Transfer your PC saves to the Switch.
The Switcher 3 update 3.6

The Witcher 3: Wild Hunt on the Nintendo Switch received a very significant update today. CD Projekt RED was teasing this update for a little while now, and today they finally delivered the goods. Of note in today's 3.6 update is the inclusion of new graphical options and special touch controls for Gwent. For some players, the biggest addition in today's update is the fact that there is now cross-save capabilities between the Switch release and the PC release on Steam and GOG.

When players load The Witcher 3 on their Nintendo Switch, there will be an option for "Cloud Saves" visible on their menu. From there, you can select either Steam or GOG. Selecting either of these options will allow you to log in to that specific account.

This cross-save functionality is a two-way street. While it's already obvious from the above that you can retrieve your saves from either Steam or GOG to use on the Switch. You can also upload your local saves from the Switch to your saves on Steam or GOG and continue playing on the PC when you're at home. CD Projekt RED notes that bugs and issues that surfaced as a result of mods on the PC release of the game might get transferred over to the Switch when importing saves. This obviously only applies if you import and use a save file from a modded game.

As far as new graphical options are concerned, there are a few more options than what the game shipped with. It's not quite on par with the PC version of the game, but these new graphical options offer a level of flexibility that usually isn't seen on console releases. The game previously featured a simple blur options. Now, players will get to slightly tweak things like the range at which foliage is visible, the amount of anti-aliasing used, sharpening level, and more.

The game still includes a framerate cap of 30fps. However, with these new options, it may now be possible to have a more consistent 30fps experience by sacrificing some of the more taxing visual features. Alternatively, it may also be possible now to pump up the visuals slightly to have a cleaner image at the risk of running into sub-30fps spots more frequently.

PlayStation 4 and Xbox One owners hoping for the same cross-save functionality shouldn't hold their breath. The full list of changes in today's update can be found below or at the official Witcher website linked above.

Among the features introduced by Update 3.6 is save file integration with Steam and GOG, allowing gamers to continue their PC adventure on the go, as well as HUD, menu and Gwent touch control support.

Additionally, the update expands the range of available text language options for selected regions. More graphical settings can also be found in the options following the update, making it possible to customize visual fidelity.

For the full list of changes, see below.

Update 3.6 — list of changes:
  • Added touch control support.
  • Added save file integration with GOG, Steam and versions of the game for Switch from different regions.
  • Added more text languages (in selected regions).
  • Added more graphical options.
  • Added multiple performance optimizations.
  • Fixed various visual and functional bugs.
  • Various gameplay and crash fixes.
While transferring saves from PC, please keep in mind:
  • Mod-related bugs and blockers might get transferred from a modded PC game save file.
  • If the save file name has been changed on PC, the Switch’s Cloud Save feature won't be able to recognize it.
Additional voice-over languages, added as free DLCs in selected regions, will follow later.