Another Tripwire published title revealed as an EGS timed-exclusive.
Chivalry 2 key art

The Chivalry series is making a comeback at what could be a very interesting time. Despite fierce competition from Mordhau, Torn Banner Studios announced that they are working on Chivalry 2. It will once again be a multiplayer first-person "slasher" set in medieval battlefields. The game, published by Tripwire Interactive, is targeting a 2020 release on the Epic Games Store.

The publisher confirms that, just like their previously announced title Maneater, Chivalry 2 will be a one-year timed exclusive on the Epic Games Store. To contrast, Mordhau is available right now on Steam, Humble, and multiple third-party retailers for $29.99 (USD), and it looks like the response isn't all that great to Chivalry 2 releasing as an EGS exclusive. This is especially "nervous collar tugging" inducing given that Chivalry 2's announced features are already in Mordhau.

In addition, a lot of former Chivalry fans are carrying a bit of a grudge against Torn Banner Studios when the studio abandoned development of the original title while numerous bugs and exploits remained unchecked in the game. There is also this often shared article (original at Polycount) by former Chivalry developer Scott Petty that details the terrible leadsership by Torn Banner's president Steve Piggott. In short, Piggott lied to and manipulated his employees for years, resulting in multiple unjust firings via a "team vote" that were never actually voted on by the employees. This is in addition to taking upwards of 65% in royalty bonuses, despite telling employees he was only getting 9%.

But for those of you out there who don't care about any of that, here is what Chivalry 2 brings to the table.

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Chivalry 2 is a multiplayer first-person slasher inspired by epic medieval movie battles where players will experience the thrill of combat in massive 64-player battlefields brought to life. Chivalry’s flagship Team Objective game mode brings narrative to multiplayer by having players battle across multiple stages in contextualized objectives, thrusting the player into the action of all their favorite medieval movie scenes.

Players will immerse themselves in the sounds and sights of battle as they are thrust into iconic moments of the era, from the heavy thunder of cavalry charges to forest ambushes, sprawling castle sieges, and good old looting and pillaging. Survive waves of fiery arrows raining down from above, slay multiple enemies with a single strike and ride to war on horseback to claim glory by your blade. Riveting sound and effects ensure every blow lands with the sickening thud of steel sinking into bone, making Chivalry 2 the ultimate aggression outlet and emotional release. Think punching bag or stress ball!

Whether you seek to become a Heroic warrior, a blood-soaked murderer or the village goofball, enhanced player expression brings thousands of new voice-lines, deep character customization and a wide range of emotes expanding upon the series iconic battle cries allow for an impressive range of epic and hilarious roleplay opportunities. Whether you want to experience the intensity of Braveheart or the comedy of Monty Python, all the romance of the medieval era awaits.

Players will unleash their inner beast with weighty and satisfying combat utilizing a massive arsenal of brutal medieval weaponry. Based heavily on player feedback,
Chivalry 2 introduces a revamped, faster, and more fluid combat system that also offers an expanded range of creative choices, allowing players to perfect their own strategy and playstyle. The ability to fight through the pain while wounded or bleeding out and roll back to your feet from the ground or fight on even when down a limb gives players the chance to become a hero or die a good death.

“With Chivalry 2 we are bringing the grit and emotions of an epic cinematic medieval battlefield to a completely new level,” said Torn Banner Studios’ President Steve Piggott. “We have fixed the issues of the first game by redesigning our combat, animation and movement systems from the ground up and the result is a deeply satisfying and weighty physicality to every interaction. With an expanded combat moveset allowing for far greater player creativity, a re-imagining of our Team Objective game mode at scale and a focus on AAA level polish and visuals, Chivalry 2 is set to become the first true advancement in the genre.”

"The original Chivalry was an incredibly successful phenomenon that established the first-person medieval combat genre," said Tripwire CEO John Gibson. "We're very honored to be able to team up with our good friends at Torn Banner Studios to bring Chivalry 2 to fans. When two of the most successful, customer focused independent studios in the world collaborate, great things are going to happen. Chivalry 2 is coming. The king of medieval combat games is back. Long live the king!"