Telltale Games
Reports started to come in that Telltale Games, the development studio behind adventure titles like The Walking Dead and The Wolf Among Us, was hit with a huge number of layoffs today.

The studio, which has been actively developing and releasing The Walking Dead: The Final Season, is reportedly down to just 25 employees. In early to mid-2017, over 300 people were said to be employed at the studio. And to those who may be confused, I'm not talking about 25% of the staff remaining. I'm talking about just 25 individuals.

The first episode of The Walking Dead: The Final Season came out just last month. The second episode is still slated to be released next week.

Layoffs previously hit Telltale back in November 2017 when they had to layoff 25% of their employees. The latest layoffs come a few months after Telltale's former CEO and co-founder Kevin Bruner sued the company for an alleged breach of contract. In addition, there were some talks about how Telltale was a studio that was "mired in toxic management," including employees that were "subjected to constant overwork."

There are reports that the remaining 25 employees will finish work on The Walking Dead, after which the entire studio will be shut down.

Joe Parlock works for Forbes and I am inclined to trust his sources on this particular matter. He went on to say that Telltale almost didn't make it through Spring 2018 after a deal with Netflix fell apart.

We hope that all of the employees impacted by this manage to land on their feet.

UPDATE: Telltale has issued their own response minutes ago that confirms the unfortunate news. CEO Pete Hawley provided a statement.
"It's been an incredibly difficult year for Telltale as we worked to set the company on a new course. Unfortunately, we ran out of time trying to get there. We released some of our best content this year and received a tremendous amount of positive feedback, but ultimately, that did not translate to sales. With a heavy heart, we watch our friends leave today to spread our brand of storytelling across the games industry."