GRIP: Combat Racing
The first multiplayer details for GRIP: Combat Racing have just been announced by Wired Productions and developer Caged Element. These are being revealed well ahead of its planned November 6 release on the PlayStation 4, Xbox One, Nintendo Switch, and PC.
• Split-screen competitive play in both Race and Arena modes
• 10 Player online multiplayer with full lobby and matchmaking support
• Full tournament building support allowing racers to combine race modes and arenas from across GRIP’s galaxy to build bespoke playlists and competitions with friends
• Online leaderboards for Carkour and Race modes

Budding racers attending EGX 2018 at Birmingham’s NEC between September 20th and 23rd will be able to go hands on with GRIP: Combat Racing’s multiplayer including split-screen, LAN and solo play.

If you don't want to wait until November 6, you can actually play the multiplayer mode right now via the Steam Early Access release.



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About GRIP: Combat Racing:
Inspired by the Rollcage games of the late 90s and backed by a highly-skilled and accomplished team, which includes Rollcage programming veteran, Robert Baker, GRIP: Combat Racing celebrates the re-emergence of blindingly fast arcade combat racers. The game will see racers hurtling their way around 22 breath-taking tracks, driving one of 15 armored cars; while deploying a bristling arsenal of 9 outlandish weapons and power-ups. Built on Unreal® Engine 4, the game accelerates ahead of the racing crowd by offering players gravity-defying physics reaching speeds of over 767 mph - making it the fastest racing game on four wheels. GRIP: Combat Racing will speed onto the PlayStation®4 computer entertainment system, PlayStation 4 Pro, Xbox One, the all-in-one entertainment system from Microsoft, Xbox One X, Nintendo Switch™ and Windows PC via Steam® on November 6, 2018.