Black Desert: Remastered will "undergo a massive overhaul of its graphics and audio." This was revealed by lead graphics programmer Kwang Hyun Ko.
(They) talked about improvements such as physically based rendering, lighting and atmospheric scattering techniques as well as the addition of volumetric clouds.
In addition, Black Desert Online will support HDR output and improved post processing with the help of YEBIS middleware. Other optimizations include ambient occlusion, improved ocean rendering and realistic cloth simulation. Pearl Abyss announced more improvements in the future, like improved shadow rendering, temporal upsampling and antialiasing. With improved game frame optimization, the new graphics remaster will not affect the recommended system requirements for Black Desert Online.
The keynote also featured Audio Director Hui Man Ryu (CROOVE) who explained several soundtrack enhancements. New folley effects have been added to make the world more lively and better reflect the Black Desert world. Last but not least the original midi score has been replaced with a full orchestral score, consisting of new compositions and arrangements. Special attention has been given to motifs that better accompany action gameplay and each region now has its own signature track..
In total, over 100 pieces that cover Balenos, Serendia, and Calpheon have been remastered with a total length of over 300 minutes. Three renowned full-scale European orchestras and a choir have been used in recording the music.
In addition, Black Desert Online will support HDR output and improved post processing with the help of YEBIS middleware. Other optimizations include ambient occlusion, improved ocean rendering and realistic cloth simulation. Pearl Abyss announced more improvements in the future, like improved shadow rendering, temporal upsampling and antialiasing. With improved game frame optimization, the new graphics remaster will not affect the recommended system requirements for Black Desert Online.
The keynote also featured Audio Director Hui Man Ryu (CROOVE) who explained several soundtrack enhancements. New folley effects have been added to make the world more lively and better reflect the Black Desert world. Last but not least the original midi score has been replaced with a full orchestral score, consisting of new compositions and arrangements. Special attention has been given to motifs that better accompany action gameplay and each region now has its own signature track..
In total, over 100 pieces that cover Balenos, Serendia, and Calpheon have been remastered with a total length of over 300 minutes. Three renowned full-scale European orchestras and a choir have been used in recording the music.
That actually sounds really cool. So, when will this all be made available to the public? Surely, something of this undertaking would take a while, yeah?
It's out today. Well, it's sort of out today.
It's out right now for those that are on the Global Lab Testing server. The live servers will get this update on August 22. That's honestly not too bad.
Until then, enjoy these new screenshots and beauty shots of the upgraded visuals.
It hasn't been mentioned, so i expect it to still have horrendous pop in.
I stopped playing a while ago, i got to the very difficult part of the game, but i might be tempted to jump back in and check it out... and feed my workers...
before remaster