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Things are about to get odd all over again as Oddworld: Soulstorm has been announced and is coming for the second half of 2017. Oddworld: Soulstorm is being developed by internal Oddworld teams in California and the UK in addition to Frima Studio.

The game will serve as a follow-up to Oddworld: New 'n' Tasty.
Having defeated Molluck The Glukkon, his former boss and RuptureFarms’ meanest inhabitant, Abe soon finds himself - along with 300 newly emancipated Mudokons - without food, water or a place to call home. Stranded alone in the desert, they find solace in a strange new brew - a delicious drink that has insidious ramifications for their newfound freedom.

"There was a deeper, darker, and more sinister story that we never got to tell," explains series creator, Lorne Lanning. "Soulstorm gives us the opportunity to flesh out more meat on the bones of an original spine, but re-tell the fable from a very different angle."

"Abe has a long way to go and plenty more adversity ahead. Soulstorm is going to be a much heavier trip for him."

Oddworld: Soulstorm will continue to chew up the themes of environmentalism, capitalism, consumerism and addiction that critics and fans found so engaging in the "AAA Indie" release of Oddworld’s last pensive platformer, New ’n’ Tasty.

Introducing Soulstorm
• Witness Abe's horrifying conflict with a terrifying new machination.
• A fresh narrative - a complete story retake inspired by our original tale.
• A big visual and cinematic leap aiming to break new ground for Oddworld.
• Intelligent new mechanics, twisted new devices enabling highly explosive deviousness.
• A dark parable that tells an epic tale of a volatile society pushed to its limits.