Epic's Francois Antoine and Zak Parrish give a behind-the-scenes look into the Infiltrator real-time demonstration to show how artists can build a 3D volume texture explosion using Unreal Engine 4 technology.
Part 3 Behind the Scenes Look at Creating a Fireball Explosion in Unreal Engine 4
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Shawn Zipay
- Published: 02-17-2014, 04:46 PM
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Part 3 Behind the Scenes Look at Creating a Fireball Explosion in Unreal Engine 4
The third part of Epic's behind the scenes videos of their Unreal Engine 4 powered Infiltrator demo shows what it takes to create a great looking fireball.
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