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  • Destroy All Humans Remake Announced

    in News

    Destroy All Humans Remake Announced

    Crypto is back.

    A remake of the classic 2005 title, Destroy All Humans!, was announced today. It's a complete remake built on Unreal Engine 4 and coming to the PC, PlayStation 4, and Xbox One from Black Forest Games and THQ Nordic. The release is scheduled for 2020. ...
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  • Watch the Star Wars Jedi: Fallen Order Announcement Trailer

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    Watch the Star Wars Jedi: Fallen Order Announcement Trailer


    At the end of February, the world was alerted to the fact that Respawn Entertainment (Titanfall, Apex Legends) and EA would reveal a trailer for their new Star Wars title on this very day. It turns out, this scheduled event happened as planned.

    Imagine that.

    Earlier today the studios revealed the first details and trailer for Star Wars Jedi: Fallen Order at the Star Wars Celebration that has been going on this weekend in Chicago. This is an original game set in the Star Wars universe and looks to take place after Order 66 was issued. This places the game set shortly...
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  • The Forgotten City to Bring Time Loops and Murder Mystery to the Xbox One in Late 2019


    Later this year, Modern Storyteller will bring The Forgotten City to the Xbox One. This game blends time loops and murder mysteries together in one package deal.

    The Forgotten City was already announced for the PC so this Xbox One announcement today is all-new for both me and you. The Forgotten City will be shown off at PAX East later this month. If you're going to PAX East, be sure to stop by booth 13121 for a chance to play the demo.

    If the name "The Forgotten City" sounds familiar, it may be because you played the mod version of it for The Elder Scrolls...
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  • Epic and Improbable Create $25 Million Fund to Move Devs Away from Unity

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    Epic and Improbable Create $25 Million Fund to Move Devs Away from Unity


    It's been a real rollercoaster of a day for those using the Unity game engine. First, Unity cut off all future support for the online multiplayer platform called SpatialOS. Unity updated their terms of service back on December 4, 2018, and only clarified these changes to the SpatialOS development team at Improbable on January 10, 2019. These changes specifically prevent services like SpatialOS from working with Unity.

    SpatialOS is a widely used development toolkit allowed developers to more easily integrate online multiplayer experiences into their Unity developed games. In...
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  • You Can Now Play P.T. on the PC in VR

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    You Can Now Play P.T. on the PC in VR


    Unreal PT is what happens when someone takes assets from P.T., puts them back together in Unreal Engine 4, and adds in VR support because to hell with everything, you weren't going to sleep tonight anyway.

    For those that forgot about P.T., it is the "Playable Teaser" that was created by Kojima Productions and Guillermo Del Toro back in 2014. It was revealed and released without anybody knowing just what it was all about. Most who dove in thought it was just a unique horror demo and that was it. It wasn't until clever puzzle solvers discovered that it was an incredibly impressive teaser for Silent Hills, a new entry in the Silent H...
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  • The Last Remnant Remastered Now Available on PlayStation 4

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    The Last Remnant Remastered Now Available on PlayStation 4

    PlayStation 4 owners can now pick up a remaster of a classic RPG experience. The Last Remnant Remastered has been graphically enhanced with the jump to Unreal Engine 4. The game was first released back in 2008.

    You can purchase The Last Remnant Remastered for $19.99 (USD) from the PlayStation Network. You can also check out some previously released screenshots if you want.
    ...
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  • Epic Confirms Unreal Tournament Development is Dead

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    Epic Confirms Unreal Tournament Development is Dead

    In a reveal that should surprise nobody, Epic Games confirmed that they have halted development on Unreal Tournament. In 2014, a new Unreal Tournament was announced. Development was supposed to be this huge collaborative effort between a small team at Epic, Unreal Engine 4 devs, and the public.

    We really haven't heard much about the game for literally years now. It's out there. It's playable. There isn't much content, but it existed in a state that you could, realistically, play some matches in it. It's also like, super dead. Epic's CEO Tim Sweeney told PCGamer as such.
    "Unreal Tournament remains available in the store
    ...
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  • Soulcalibur VI Out Today on Consoles and PC

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    Soulcalibur VI Out Today on Consoles and PC

    Soulcalibur VI was released today after months of character reveals and previews. Along with its variety of eccentric fighters, Geralt of Rivia from The Witcher franchise has also joined the fight, because why not.
    ...
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  • The Bard's Tale IV: Barrows Deep Released Today

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    The Bard's Tale IV: Barrows Deep Released Today

    You can now pick up The Bard's Tale IV: Barrows Deep via Steam, GOG, or Humble for $34.99 (USD) on the PC. Those who have been fans of the previous entries in the franchise or those looking for a new dungeon crawler and RPG should take note.
    ...
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  • The Intro to Metal Gear Solid Looks Damn Good in Unreal Engine 4

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    The Intro to Metal Gear Solid Looks Damn Good in Unreal Engine 4

    A fan took the time to remake the intro to Metal Gear Solid using Unreal Engine 4. The video, seen below, was uploaded to the Warpgazer YouTube channel and is said to be made by Erasmus Brosdau.

    The description says that everything was "real-time rendered" in engine and used a variety of Unreal marketplace assets. The intro is presented pretty much as you probably remember it, a few exceptions being some tweaks to sound effects and the start menu design.


    It's beautiful!...
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  • Epic Freely Releases Paragon Assets Valued at $12 Million

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    Epic Freely Releases Paragon Assets Valued at $12 Million

    In January, Epic Games decided to shut down their action-MOBA title Paragon. The obvious reason being that they wanted to shift more attention on to Fortnite Battle Royale. Even though it's gone, Paragon won't soon be forgotten because Epic just released assets from the game that have been valued at $12 million (USD).

    The $12 million worth of Paragon assets have been released for free. That means that anybody using Unreal Engine 4 for development purposes can make use of any of the 20 character models, any of the skins, all animations, all visual work, and even all dialogue lines. Even more, over 1,500 pieces of environmental work are included in this release. ...
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  • Epic Freely Releases Paragon Assets Valued at $12 Million

    In January, Epic Games decided to shut down their action-MOBA title Paragon. The obvious reason being that they wanted to shift more attention...
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  • Bus Simulator 18 Coming to PC

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    Bus Simulator 18 Coming to PC

    astragon Entertainment and stillalive studios announced that they are busy developing Bus Simulator 18 for the PC. To those curious, yes this is the same studio that brought you Bus Simulator 16.
    In addition to buses by Daimler Buses and MAN as well as a more the twice as large game world compared to its predecessor, players of Bus Simulator 18 can already look forward to even more possibilities in regards to bus and city modding as well as a synchronous multiplayer mode.

    They're stepping things up this year with a move to using Unreal Engine 4.

    ...
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  • Shawn Zipay
    started a topic Bus Simulator 18 Coming to PC

    Bus Simulator 18 Coming to PC

    astragon Entertainment and stillalive studios announced that they are busy developing Bus Simulator 18 for the PC. To those curious, yes this is...
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  • System Shock Reboot Switches to Unreal Engine

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    System Shock Reboot Switches to Unreal Engine

    So long Unity, hello Unreal Engine! The System Shock reboot has moved onto the Unreal Engine 4, which should appease those that find the performance on Unity to be a bit lacking.

    Developer Night Dive found that "Unity is not a great engine to use if you want to make an FPS on console." This is according to statements made to Polygon by game director Jason Fader at GDC.
    ...
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