A new update was released tonight for Counter-Strike: Global Offensive.

Changelog for CS:GO for July 23, 2015

SOUND
• Reduced frequency of CT equipment sound.
• Fixed a case where a dead player or dead bot played footstep sounds.
• Removed minor audio artifacts and smoothed tails for FiveSeven and Glock fire sounds.
• Fixed distant sounds for Galil.
• New sand surface footstep sounds with additional variations.

PHYSICS
• Doors and moving trains now move at correct speed on servers with tickrate above 64.
• Doors and moving trains will no longer get blocked by weapons or decoys.

MISC
• If mp_teammates_are_enemies is set when a round is won, round numbers now properly count and increment.
• Fixed a rare purchasing issue when items purchased from limited-time offers resulted in an unredeemed claim item in inventory.
• Fixed rendering of debug overlays sometimes not getting cleared when connecting to a new server.
• Fixed P2000 viewmodel hammer pop when reloading.
• Added in-game flags for Vietnam and Mongolia.
• Added Gunsmith style to workshop workbench (for more information visit: http://blog.counter-strike.net/works.../gunsmith.html)