Operation Vanguard Brings Six New Community Maps to Counter-Strike: Global Offensive

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  • Operation Vanguard Brings Six New Community Maps to Counter-Strike: Global Offensive

    Valve has kicked off a really late update for Counter-Strike: Global Offensive tonight. With tonight's update, Operation Vanguard has officially kicked off. This latest operation brings six new maps for free to all CS:GO players. There is an optional Operation Vanguard Pass that you can buy that provides to you a journal, new weapon case, a total of four additional campaigns, a Challenge Coin, and more.

    Changelog for CS:GO (Operation Vanguard) update for November 11, 2014

    OPERATION VANGUARD
    - Six community maps added to the Operation Vanguard map group, available for free to ALL CS:GO players.
    -- de_marquis, de_facade, de_season, de_bazaar, cs_workout, and cs_backalley

    - The Operation Vanguard Pass is now available. With an operation pass, you'll receive:
    -- A personal Operation Vanguard Journal
    -- Exclusive access to the new Operation Vanguard weapon case as a separate timed drop.
    -- TWO all-new Campaigns: Weapon Specialist and Vanguard. Choose your own path through a series of missions that span the globe, and receive extra weapons or Operation Vanguard weapon cases as a reward.
    -- Access to two optional campaigns: Maghreb and Eurasia.
    -- An Operation Vanguard Challenge Coin, which can be upgraded by completing branches of a campaign.
    -- Active Duty and Vanguard Scorecards, and Friends Leaderboards to track and compare your Competitive Matchmaking performance throughout the Operation.

    - Operation runs until February 10th, 2015.

    ARMS RACE
    - Friendly Fire has been turned off.
    - de_stmarc, de_lake and de_safehouse are now available in Arms Race mode.
    - Fixed game reporting the wrong name of the player who got to knife level in Arms Race.

    - Major update to Arms Race mode:
    -- Leaders (players with the highest weapon index) from each team now glow for a short time after attacking.
    -- The weapon progression list now picks a weapon randomly from 5 fixed weapon categories.
    -- The number of levels to reach Golden Knife have been reduced to 16.
    -- Two kills are needed to upgrade with each weapon (unless you get a knife kill or kill the enemy leader).
    -- Added some new sounds to AR mode.
    -- To see more of the Arms Race rules changes, see this guide: http://steamcommunity.com/sharedfile.../?id=336510139

    DEMOLITION
    - Friendly Fire has been turned off.
    - de_shortdust added to Demolition mode

    DEATHMATCH
    - Changed Deathmatch bonus weapon to support all guns.

    GAMEPLAY
    - When FF is off, bullets no longer penetrate teammates

    UI
    - Fixed grenades icons in weapon panel obeying the user's HUD color setting
    - Fixed Mini-Scoreboard panel not properly hiding a few avatars slots on a full server in casual when you had the Mini-Scoreboard Style set to "Just Show Player Count"
    - Fixed the freeze panel overlapping with the info panel.

    MISC
    - Halloween has come to a grisly end. (sv_holiday_mode set back to 0)
    - Fixed rebuy not rebuying nades, defuse kit, or taser correctly.
    - Volume of ambient and 1st person sounds have been slightly reduced in "headphones" setting.
    - Death Camera music no longer plays while spectating.
    - Half-time / Game-end music no longer plays in overwatch mode.
    - Fixed bug where 10 second countdown music(s) would play after round end when round end music volume was set to 0.
    - Addressed hitches that were caused by synchronous file i/o.
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