Sure, you waited years for the release of the underwhelming free mod that wasn't even complete. Now, you're waiting even longer for that mod to come out on Steam after being included in the first batch of Greenlit titles on Steam.

Today, on the 15th anniversary of the original Half-Life, comes word that Black Mesa will be sold for a price on Steam. Yes, the free mod will be given a few updates and sold for a price on Steam. It still doesn't include Xen but it is on a new version of the Source Engine. Perhaps it's on Source 2?
Last year, Black Mesa was one of the first Steam games to be Greenlit by you, our amazing fans. We've had quite a year since then, with a lot happening internally that we haven't been able to talk about... until now. Black Mesa has been given the opportunity to be sold as a retail product on Steam! This is an incredible honor - one we never expected - but also one we found hard to accept.

We never developed Black Mesa with money in mind. Our team is made up of average, hardworking people, and no one joined the team to make money. For us, Black Mesa is purely a labor of love. We believe this philosophy has significantly contributed to the overall quality and feel of the game.

Our decision to sell Black Mesa rests on two key points. One is we believe we can make the game even better by having full access to the Source engine. This lets us tackle and fix limitations instead of working around them. The second is because frankly, our team could really use the financial help.

The Plan:
Soon you'll see Black Mesa available on Steam for a relatively low price. But we aren't dropping all support for the free version. In fact shortly after the Steam release there will be a completely new free version of the game. We also plan to open source our maps and some game assets to the modding community!

Purchasing the Steam version of Black Mesa is more about supporting the team and our efforts than anything else. However, the Steam version will include features that the free version simply can not have. We will be paying careful attention to feedback, and you'll have a very real say in how the final game turns out.

Where's Xen? What are the team's long-term plans? Don't worry, they still plan on releasing the Xen component though it's "still a ways off." Most of their efforts this past year have been spent porting the existing content to the new engine instead of working on Xen.