While both the Xbox One and PC versions of Call of Duty: Ghosts were already slated to include some dedicated server functionality, news broke today that all current and next-gen consoles will include the same dedicated server .

Mark Rubin from Infinity Ward dishes the goods on how the game will use a combination of dedicated servers and listen servers.
"Dedicated servers will be used on current gen, next gen and PC with Ghosts," confirmed Rubin.

"And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible."

He continues on to say that matchmaking is also improved.
"There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance."

Call of Duty: Ghosts comes out on November 5 on 360, PS3, Wii U, and PC. It's a launch title for both of the next-gen platforms.

(via CVG)