Mark Rubin from Infinity Ward dishes the goods on how the game will use a combination of dedicated servers and listen servers.
"Dedicated servers will be used on current gen, next gen and PC with Ghosts," confirmed Rubin.
"And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible."
"And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible."
He continues on to say that matchmaking is also improved.
"There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance."
Call of Duty: Ghosts comes out on November 5 on 360, PS3, Wii U, and PC. It's a launch title for both of the next-gen platforms.
(via CVG)
Also, get ready for the big reboot in 2 years! It will be a new engine (for real) and a new story-line and bring back some of the favorite characters in the past.*
*That is a guess, I do not know this information for sure or through leaked material. Just seems what they will need to do.