Star Wars Jedi: Survivor fans have been waiting about a year for Respawn Entertainment to do something about the rather abysmal performance present in the game. Those performance woes including, but not limited to, poor framerates in several key areas as well as a heavy amount of traversal stutter.
Though several patches have already been released for the game before now and while there have been a few improvements here and there for the game, those performance woes remained intact.
Today, Respawn and EA just released Patch 9 for Star Wars Jedi: Survivor. The update seems mainly focused on performance improvements to the PC version of the game. It also removes the Denuvo DRM from the PC version of the game, promises optimization for ray tracing performance, and made some improvements to those playing with a mouse and keyboard.
From what I'm reading online about this patch, several people have noticed an improvement to average framerates. However, traversal stutter is still very much present. Some users have also reported that known trouble spots, such as around the Rambler's Reach area, are still extremely problematic for stutters and big framerate drops.
The full patch notes are below.
Patch 9 Details
This patch focuses primarily on performance and quality of life improvements for the PC version of the game.
Performance Improvements
This patch also incorporates some fixes for performance and stability across all platforms.
This patch focuses primarily on performance and quality of life improvements for the PC version of the game.
Performance Improvements
- Framerate improvements for various hardware configurations.
- Fixes for several sources of framerate hitching for smoother gameplay.
- Ray Tracing has been optimized for CPU usage and should now scale better for high-end GPUs.
- Fixes for performance related to using a mouse as gameplay input.
- The “Optimizing Game Files” screen has been optimized and can now see speed increases from multiple CPU cores.
- Mouse and keyboard functionality has been improved across a variety of menu screens, including the first time user screens, title menu, game menu, and workbench.
- Fixed collision issue where players could fall through elevators at low framerates.
- Fix for a conversation-related crash when walking away from NPC characters.
- Fix for various, intermittent crashes. motion values, and not just the custom value and the default game speed.
- Denuvo DRM has been removed.
This patch also incorporates some fixes for performance and stability across all platforms.


