A Closer Look at the New Strand Subclass Coming to Destiny 2

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  • A Closer Look at the New Strand Subclass Coming to Destiny 2

    Is this... a Strand game? Is this Death Stranding 2?
    Sci-fi characters utilizing green magic and abilities jumping around and attacking a scythe wielding, bulky alien with long tendrils coming out of its back.

    Bungie released a new trailer today focusing on Strand. Strand is the next Darkness subclass coming with Destiny 2: Lightfall when it launches on February 28.

    While each class in Destiny 2 will get access to a Grappling Hook ability, the similarities end there. With the Grappling Hook, players will be able to swing around the Neon-soaked streets of Neomuna as they face off against the Shadow Legion.

    Individually, each class will get different abilities and Supers thanks to Strand. You can check those out in the video along with the descriptions provided below. If you need even more information about Strand, Bungie also put up a much longer write-up on Strand and all Strand abilities. You should definitely check that out.


    • Warlock Broodweaver: Needlestorm
      • Floating into the air, Warlocks conjure a wave of piercing Strand missiles. After the missiles strike their enemies, they detonate and reweave themselves into Threadlings that chase after nearby targets.
    • Titan Berserker: Blade Fury
      • Titans weave large blades onto their arms while they roam the battlefield using light and heavy attacks. Light attacks allow Titans to quickly slash enemies and build energy for their heavy attack, in which they swing their blades to launch projectiles that suspend and incapacitate enemies on impact.
    • Hunter Threadrunner: Silkstrike
      • Hunters weave a rope dart to strike down their enemies. The light attack throws the dart forward to strike a single enemy. Hitting an enemy with the tip of the dart deals bonus damage, and defeating enemies in this manner causes them to explode. The heavy attack swings the rope dart around a large area, damaging all nearby enemies.
    ​
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