Dead Space is Now Available

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  • Dead Space is Now Available

    Make us whole again.
    A man standing in a hallway covered in organic material and bulbous masses. The man is holding a sci-fi style weapon and wearing a futuristic space suit covered in bits of metal from head to toe. His helmet has slots where a blue light is shining out from.

    The remake of the classic 2008 sci-fi survival horror, Dead Space, is now available on PlayStation 5, Xbox Series X|S, and PC. This remake has pulled in several 9/10 and 10/10 review scores across multiple media outlets. If you were worried about this remake, those fears should be safely put to bed by now.

    This remake was rebuilt from the ground up using the Frostbite engine. While remaining quite faithful to the original game, this Dead Space remake expands upon certain aspects of the original. You can now backtrack to previously explored areas, a new AI system will dynamically populate areas with new monsters, there are some additional side-quests, expanded NPC stories, and even an alternate ending.

    Dead Space retails on PC for $59.99 (USD) while the console releases retail for $69.99. There are also Deluxe Edition that costs $10 more but also give a bit of in-game content like different suit designs and suit textures. The $274.99 Collector's Edition is physical only and includes "a full-sized wearable Isaac helmet, CD soundtrack, SteelBook, and more."


    Dead Space puts players in the boots of Isaac Clarke, an everyman engineer on a routine mission to fix the USG Ishimura, a gigantic mining starship. But aboard the Ishimura, a living nightmare awaits. The ship’s crew has been slaughtered and Isaac’s girlfriend, Nicole, is missing somewhere on board. Alone and trapped with only his engineering tools and skills, Isaac faces a battle for survival — not only against terrifying monsters called Necromorphs, but his own crumbling sanity.

    “When Dead Space launched in 2008, it immediately became a survival horror classic with its iconic sci-fi atmosphere and environmental narrative,” said Phillippe Ducharme, Senior Producer of Dead Space. “Our most important goal in remaking the game almost 15 years later is honoring the legacy of the original, while enhancing it with the power of today’s hardware. ​​If this is your first time stepping into Isaac’s suit, we hope it creates the same, lasting impression that it did for us when we played it in 2008. ​​If you are a returning player, our wish is to have delivered a game that lives up to your fondest memories, and that you’ll love picking up that Plasma Cutter once again.”

    Dead Space was rebuilt from the ground up leveraging the Frostbite game engine. Remaining faithful to the original game’s thrilling vision, the remake offers enhanced audio and crisp, harrowing visuals that have been carefully reimagined to evoke a new level of immersion and quality. Additionally, Dead Space features key gameplay improvements including:
    • An Enhanced Engineering Fantasy: Without weapons or backup, Isaac is forced to defend himself against the Necromorphs by leveraging high-tech mining tools to strategically defeat nightmarish creatures, solve puzzles on his thrilling journey and turn the Ishimura’s malfunctioning systems to his advantage. This experience has been further enhanced in the remake, with Isaac receiving an updated suit and upgraded arsenal featuring more detailed tools with improved effects and functionalities. Gunner Wright, the original voice of Isaac in Dead Spaceâ„¢ 2 (2011) and Dead Spaceâ„¢ 3(2013), will also be reprising his role as the voice and now in-game face of the character (who was originally a silent protagonist), so players can now hear more from the beloved engineer via new narrative enrichments.
    • A Fully Interconnected Ishimura: From the start screen to the end credits, players will confront the frighteningly tight corridors and shadowed hallways of the USG Ishimura without a single load screen or camera cut ever breaking the immersion. This enormous mining ship has been restored for the remake with new rooms, routes and obstacles while permitting seamless exploration with new UI map controls and an improved locator.
    • The Intensity Director: Dead Space offers a beautifully crafted and equally haunting world in which players can lose themselves and truly feel the weight of every mysterious step Isaac takes. The new Intensity Director dynamically adjusts what shows up in Isaac’s path as he explores both new and old areas of the USG Ishimura. From Necromorph spawns to environmental effects such as light, smoke, particles and sound, no player’s experience in a room will be the same — nor will their own, if they opt to retrace their steps and revisit previous locations to find new experiences awaiting them. Isaac’s heartbeat, breathing, and exertions also adjust based on his stress level to provide players direct feedback into his mental, emotional and physical state.
    • The Peeling System: Necromorphs, monstrosities unlike anything seen before, have been reconstructed around the new Peeling System, which introduces and allows players to interact with layered flesh, tendons and bones in new ways during combat. And while strategy is key, players will also experience increased opportunities for decision-making in how they utilize their variety of unique weapons and abilities to combat these horrifying enemies.
    ​

    • azalea
      #1
      azalea commented
      Editing a comment
      I got EA Play Pro just to play this. It's very, very good.

    • Shawn Zipay
      #2
      Shawn Zipay commented
      Editing a comment
      I just finished my first playthrough tonight. THIS is how you do a fucking remake!
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