CD Projekt Red confirms what most of us already expected.
Screenshot showing cyberpunk style characters walking around a futuristic city

During an interview with Eurogamer, CD Projekt Red designer Philipp Weber shares some unfortunate news about the proposed multiplayer component for Cyberpunk 2077. In short, it's not happening anymore.

In 2013, CD Projekt Red said that Cyberpunk 2077 would include some form of multiplayer component. Later, that multiplayer component was going to simply become a separate standalone release. Then it was said that multiplayer would arrive as a post-release update for Cyberpunk 2077. Now, it's just cancelled outright.

The reason for the lack of any multiplayer is due to the team having to focus on fixing the myriad of bugs after the game's issue-filled launch.

"We really needed to look at what were the priorities for Cyberpunk [after it launched]," Philipp Weber told me when I visited the studio last week. Weber was senior quest designer and coordinator on Cyberpunk 2077. Today, he's acting narrative director of the new Witcher game codenamed Polaris.

"The priority was that the main experience will run for the people in a really good state," he said. "And essentially, the switch of priorities meant that other R&D projects had to go away. With Cyberpunk, we wanted to do many things at the same time, and we just needed to really focus and say, 'Okay, what's the important part? Yeah, we will make that part really good.'"​