Make Sweet Music in No Man's Sky's Latest Update

Collapse
X
Collapse
  •  

  • Make Sweet Music in No Man's Sky's Latest Update

    New update adds in an audio creation tool.
    No Man's Sky ByteBeat

    The No Man's Sky team at Hello Games took a moment today to detail the latest update for the game. Alongside the usual fixes and improvements comes word of a new way to make some sweet, sweet music. There is a new audio creation tool now included in No Man's Sky.

    They call it the ByteBeat Device. It acts as a synthesizer type device that will let you add sounds and music to your creations. Hello Games put together a brief trailer that should provide a nice, very general idea what you can do with the ByteBeat Device. The team even points to an article from over seven years ago to provide some background on the idea behind ByteBeat.

    You can find ByteBeat and more in the 2.24 update for No Man's Sky. Be sure to scroll down that page for the full changelog. Also included on the page are some examples of audio that some of their staff have created. You can even see how ByteBeat Switch can even be used to power devices like lights.



    Click image for larger version

Name:	ByteBeat (2).png
Views:	259
Size:	460.7 KB
ID:	3499434Click image for larger version

Name:	ByteBeat (3).png
Views:	264
Size:	391.8 KB
ID:	3499435

    Base building is a big part of what people spend their time doing in our game, and a frequent request is for the ability to add sounds and music to their construction. Our team always likes a creative challenge, and audio is one of our big passions. Over the last few weeks one of our coders got obsessed with making an audio creation tool for the community, we were so excited about it we thought it’d be a nice surprise to release it.

    We love playing around with music toys like Teenage Engineering Synths or FruityLoops, and we like the idea of creating something that can encourage anyone to make cool audio.

    Once placed in your base and powered, the ByteBeat will immediately begin to produce sound. ByteBeat formulas are made out of simple waveforms that are manipulated through maths – but by default, the device handles all of the mathematical heavy lifting, procedurally generating random presets for you to play with. Dedicated audiophiles have the option to explore deeper, manually sketching out note sequences, rhythms, and even manipulating the raw sounds.
      Posting comments is disabled for guests. Login or sign up to leave a comment.

    Related Topics

    Collapse

    • CSAReapHavocKhan
      Pirate I need help please...
      by Guest
      Drunken Pirate, forgive me guys for starting a new thread but I posted in the "Official how well will my pc run bf2" thread, I do a search for...
      11-09-2005, 10:00 PM
    • Kennel-Dog
      CTD @ 62% map load.
      by Guest
      I have had BF2 installed on this machine since it was released and never had any problems until saturday night.
      PB kicked me from a server with...
      02-20-2006, 09:54 AM
    • Lordofdeth
      Constant patch failed message
      by Guest
      Hi Guys

      I am so fed up with this bloody message! My sis is

      MSI NEO 875P mainboard
      P4 3.2 chip
      ATI radeon X700...
      01-13-2006, 06:29 AM
    • Compeador
      Crash during server join/map load.
      by Guest
      Hi, I've hit a brick wall in trying to get back into this game. I started way way back in 1.0 and stopped around 1.2 or was it 1.12? Whatever. Anyway,...
      09-28-2006, 05:56 AM
    • Loading...
    • No more items.
    TGN on Threads TGN on BlueSky TGN on Facebook
    Working...