Developer Endroad is made up of former Ubisoft and Amplitude devs.
Fallback

Tomorrow, October 11, a game called Fallback will be released on PC via Steam from a development studio called ENDROAD. ENDROAD is an independent studio made up of veteran developers that worked on games like The Division, Endless Space, and Ghost Recon: Wildlands.

Put on your boots, a gas mask, and your jet pack and fight to save humanity. You play as one of the brave volunteers trying to bring humanity back to power after surviving for hundreds of years underground. A horrible ecological disaster took place and in that time mechanical caretakers turned into humanity's captors. You will try to rescue allies and revive Earth's surface.

The game utilizes a 2.5D "Escher-esque" perspective with procedurally generated levels. You have a sword that you can use for combat. Combined with a jetpack, you will get to carry out various moves against robotic enemies. Apparently death is inevitable, but you can build up your abilities with a "complex and highly customizable skill tree." There are over 50 unlockable skills to earn.



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In Fallback, players take control of the remnants of humanity, exiled to a subterranean city as they search for captured (and playable) rebel leaders ready to join the fight against their former caretakers-turned-jailers. As futuristic freedom fighters, players have access to a robust skill tree and a vast array of powerups that provide them with the power to master their jetpack and sword fighting skills. Survive attacks by the relentless Vesta Robots while also avoiding deadly traps that are doing their best to ensure players never leave their metallic tomb! “Procedurally generated” takes on a whole new meaning with multi-plane modular rooms in randomized combinations. Each run will be fresh but familiar, allowing players to grow their knowledge of the game’s world but also force them to stay on their toes and keep skills sharp.

Key Features:
  • Not 2D, not 3D — it’s 2.5D: A unique take on the traditional platformer, an Escher-inspired camera system allows players to shift perspectives, opening up new paths and hidden secrets!
  • The Whole is Greater than the Sum of (a lot) of Parts: Players can combine more than 50 different skills and abilities to create the ultimate mech murdering man-at-arms. A deep and persistent skill tree gives players the incentive to die and come back stronger — along with limited, per-run upgrades to allow for near-limitless customization and character builds.
  • Man vs. Machine Mayhem: Using their trusted Vesta™ brand sword and handy jetpack, rebel soldiers can leap, dodge, boost, blast, hack, slash, and generally make life miserable for their electronic enemies. Fast, fluid, and relentlessly challenging combat will keep players alert and ready to fight as they dismantle and destroy their artificial oppressors.