Creative Assembly, Games Workshop, and SEGA announced Total War: Warhammer today. Why it isn't called Total Warhammer I'll never know.

Total War: WARHAMMER will take the series to a realm of grand high fantasy for the very first time in its history. Our rules have changed, and with change comes war on a scale as yet unimagined.
The limitlessly deep and rich universe of Warhammer heralds a new era for Total War. Gigantic monsters, flying creatures, legendary heroes and storms of magical power take their place on the battlefield, alongside thousands of warriors clashing in real-time tactical battles.

In the turn-based campaign game, players will find the Old World an unforgiving and treacherous place, filled with endless war and cunning alliances alike. Whichever race you choose to play as and however you seek conquest, you will be faced with a conflict that threatens to tear the very fabric of reality asunder.

The first in an epic trilogy of titles, Total War: WARHAMMER will deliver hundreds of hours of absorbing gameplay. It will combine with two further standalone instalments and additional content packs to create the single largest Total War experience ever.

While there doesn't seem to be anything up just yet, you'll be able to get some new information (at some point, I would assume) at the Total War website.