The first gameplay trailer and the first reveal of team multiplayer for Amplitude hit the Internet today.

While we were focusing on the gameplay for Amplitude multiplayer, I started posing a question to the team: What can we do to even the playing field when pro players sit on the couch to play against new players? During a team meeting, I discussed thoughts that I had for things like “rubber-banding” and power-up distribution, and out of nowhere, Amplitude Audio Lead Pete Maguire threw out the idea of team play. TEAM PLAY!? Genius!

Team play is something we’d never done in Amplitude before, and allowing players to team up 2v2 or even 3v1 sounded like an amazing way to even the playing field without disrupting the current design. We decided to give it a shot, and after some iteration and tweaking, we are proud to say that it’s already super fun.

Amplitude will be shown off to those attending PAX East this week. The game will be set up at various kiosks in the Harmonix booth (#4224), meaning you can get some hands on time if you're there.