So what's new in the PC edition Metal Gear Solid V: Ground Zeroes? Here's a handy list:
60 FPS frame rate
Additional deferred lights per scene
Additional shadows per scene
Higher-resolution render targets
Higher-resolution shadows
Increased detail over distances
NVIDIA SLI Multi-GPU support
Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
Resolution support up to and including 3840x2160 (4K)
Screen Space Reflections
60 FPS frame rate
Additional deferred lights per scene
Additional shadows per scene
Higher-resolution render targets
Higher-resolution shadows
Increased detail over distances
NVIDIA SLI Multi-GPU support
Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
Resolution support up to and including 3840x2160 (4K)
Screen Space Reflections
Though the 60 FPS framerate isn't new, the rest are new to the PC version of the game.
Metal Gear Solid V: Ground Zeroes is due out on December 18 for PC.