A new article at the GeForce website takes a look at Metal Gear Solid V: Ground Zeroes for the PC. The article offers up some of the first screenshots of the game on the PC and includes comparisons to the PlayStation 4 version of the game.
So what's new in the PC edition Metal Gear Solid V: Ground Zeroes? Here's a handy list:

60 FPS frame rate
Additional deferred lights per scene
Additional shadows per scene
Higher-resolution render targets
Higher-resolution shadows
Increased detail over distances
NVIDIA SLI Multi-GPU support
Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
Resolution support up to and including 3840x2160 (4K)
Screen Space Reflections

Though the 60 FPS framerate isn't new, the rest are new to the PC version of the game.


PC | PS4
(Slider comparison)


PC | PS4
(Slider comparison)

Metal Gear Solid V: Ground Zeroes is due out on December 18 for PC.