So what exactly can be customized here? Let's find out!
Display Options
Each of these can be turned on or off individually based on your preferences:
- Navigation prompts
- Interaction prompts
- Waypoint markers
- Threat icons
- Threat health meters
- Mini-map
- Mini-map rotation
- Reticle feedback
- Journal updates
- Pick-up notifiers
- Light gem
- Object highlight
- Loot glint
- Lockpick helper
- Frame search helper
- Garrett narrated hints
- Health meter (on, off, or fade over time)
- Focus meter (on, off, or fade over time)
- Ammo counter (on, off, or fade over time)
Custom Difficulty Settings
You can create your own custom difficulty level by toggling on any (or all!) of the following mods:
Base difficulty: easy, normal or hard
Classic Thief Mods
* Chapter Save Only: manual saves and checkpoint auto-saves are disabled.
* No Focus: the use of Focus is completely disabled and no Focus Points are earned.
* Stealth Takedowns Only: you cannot perform combat Takedowns and Takedowns from above.
* No Reticle: no aiming reticle is displayed when drawing the bow.
Legendary Thief Mods
* Specialty Arrows Only: only Blunt, Water, Fire and Rope Arrows are available.
* No Resources: food (health) and poppy flowers (Focus) are not consumable.
* It Hurts Not: if you take any damage, the mission is failed.
* Expensive Tools: the cost of arrows, tools, food and poppies is greatly increased.
* Slowed Movement: running and walking speeds are reduced.
Ultimate Thief Mods
* Iron Man: if you die or fail a mission, you lose your game and must restart from the beginning.
* No Upgrades: non-critical upgrades are disabled.
* No Kills or Knockouts: if a human or animal is killed or stunned, the mission is failed.
* No Alerts: if a human or animal detects you, the mission is failed.
Each of these can be turned on or off individually based on your preferences:
- Navigation prompts
- Interaction prompts
- Waypoint markers
- Threat icons
- Threat health meters
- Mini-map
- Mini-map rotation
- Reticle feedback
- Journal updates
- Pick-up notifiers
- Light gem
- Object highlight
- Loot glint
- Lockpick helper
- Frame search helper
- Garrett narrated hints
- Health meter (on, off, or fade over time)
- Focus meter (on, off, or fade over time)
- Ammo counter (on, off, or fade over time)
Custom Difficulty Settings
You can create your own custom difficulty level by toggling on any (or all!) of the following mods:
Base difficulty: easy, normal or hard
Classic Thief Mods
* Chapter Save Only: manual saves and checkpoint auto-saves are disabled.
* No Focus: the use of Focus is completely disabled and no Focus Points are earned.
* Stealth Takedowns Only: you cannot perform combat Takedowns and Takedowns from above.
* No Reticle: no aiming reticle is displayed when drawing the bow.
Legendary Thief Mods
* Specialty Arrows Only: only Blunt, Water, Fire and Rope Arrows are available.
* No Resources: food (health) and poppy flowers (Focus) are not consumable.
* It Hurts Not: if you take any damage, the mission is failed.
* Expensive Tools: the cost of arrows, tools, food and poppies is greatly increased.
* Slowed Movement: running and walking speeds are reduced.
Ultimate Thief Mods
* Iron Man: if you die or fail a mission, you lose your game and must restart from the beginning.
* No Upgrades: non-critical upgrades are disabled.
* No Kills or Knockouts: if a human or animal is killed or stunned, the mission is failed.
* No Alerts: if a human or animal detects you, the mission is failed.
A few comparison animated gifs can be seen over at the full Thief blog entry at Eidos.




