Valve Removes Payment Option from Mods and Steam Workshop Items

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  • Valve Removes Payment Option from Mods and Steam Workshop Items

    A few days of mass community outrage seems to have gotten through to Valve as the company has just announced they are removing the payment feature from the Skyrim Workshop.
    We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree.

    We've done this because it's clear we didn't understand exactly what we were doing. We've been shipping many features over the years aimed at allowing community creators to receive a share of the rewards, and in the past, they've been received well. It's obvious now that this case is different.

    To help you understand why we thought this was a good idea, our main goals were to allow mod makers the opportunity to work on their mods full time if they wanted to, and to encourage developers to provide better support to their mod communities. We thought this would result in better mods for everyone, both free & paid. We wanted more great mods becoming great products, like Dota, Counter-strike, DayZ, and Killing Floor, and we wanted that to happen organically for any mod maker who wanted to take a shot at it.

    But we underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim's workshop. We understand our own game's communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there's a useful feature somewhere here.

    Thank you to both Valve and Bethesda for ultimately doing the right thing in the end. Seriously, just add an optional donation button and that would be amazing. There is literally no way anybody could be upset with that.

    • K-16
      #1
      K-16 commented
      Editing a comment
      And the donation button better not have a minimum requirement higher than transaction fees and the publisher's share of $0.01 USD (as in be mathematically possible to make such a split). Maybe Valve can have a minimum of $0.01 USD as well (but percentage-wise it should be much lower than 30%).

      On the other hand, making a game from scratch would gain more than a total conversion, even with its own revenue splitting options.

      On the other other hand... Humble Bundle's donation solution beats the ever living crap out of this system. Showing the average donation might even encourage more donations though it shouldn't unlock anything more than the mod itself unlike Humble Bundle. It was right in your freaking faces to let us decide on the split, and yet you built a paywall system instead that made mods so unattractive and horrendously abused. It didn't encourage better mods.

      I understand the viewpoint that mods were only free before because they couldn't legally charge for them, and that a legal way to compensate for their hard work would change things showing mod authors deserve money, but not necessarily be entitled to them.

      So if that's the case, just let us decide how much of our hard earned money goes to these mod authors. I donated to Sven-Coop and I am absolutely happy to do so. I believe Natural-Selection's premium membership donation is a wonderful idea, even if it made a minority of members conceited at times (thankfully few and far between).

      So a payment option is fine for Skyrim mods, but let us judge the mod and determine if it's abuse, or quality work deserving of reward, and let us decide how much goes to each party. Humble Bundle doesn't seem to show gamers abusing this to screw developers. And also future titles run the risk of incompatibility from updates, and virtually no course of action to get any support to resolve this issue.

      There were examples of better systems, and somehow their first attempt resulted in a paywall for skinned swords... If this was on CS-Nation's Skin Of The Day... I would've immediately abandoned this site, and wouldn't be here today.
      Last edited by K-16; 04-28-2015, 12:15 AM.

    • jimykx
      #2
      jimykx commented
      Editing a comment
      Originally posted by K-16
      And the donation button better not have a minimum requirement...
      Everyone, nearly EVERYONE, even on the AMA with Gabe agreed with supporting the mod creators but suggested doing it through a GOD DAMN DONATION BUTTON. Why didn't they add it? Why did they just remove the payment entirely and listened only to 50% of what the people said? They feel bad taking money from something entitled "Donation" and giving only 25% of it to the actual maker of the mod?
      I believe that eventually (sooner or later), they will try something similar again and they are just trying to figure out what is the best way to do it.

    • cikame
      #3
      cikame commented
      Editing a comment
      Yeah that donation option starts to sound a bit strange when so many companies involved would be taking the lions share. There's a good thing in there somewhere, maybe it'll become apparent in the future.

    • K-16
      #4
      K-16 commented
      Editing a comment
      Originally posted by jimykx
      Everyone, nearly EVERYONE, even on the AMA with Gabe agreed with supporting the mod creators but suggested doing it through a GOD DAMN DONATION BUTTON. Why didn't they add it? Why did they just remove the payment entirely and listened only to 50% of what the people said?
      Well Gabe Newell did notice, but... His definition of a donation button is apparently different than everyone else's. As Zips' tweet shows, they're doing a donation button in the style of tipping on top of a minimum set price. Not quite what I wanted to hear.

      Originally posted by cikame
      Yeah that donation option starts to sound a bit strange when so many companies involved would be taking the lions share. There's a good thing in there somewhere, maybe it'll become apparent in the future.
      Well the whole lion's share split is because they're trying to legalize the selling of mods. If the owners of the rights to the game don't get any cut, then it's arguable that they're not doing their due diligence on protecting their copyright. As for VALVe... Compensation for making this system, time spent convincing devs and publishers (and lawyers) to make it legal, and handling the bandwidth of downloads? I put the question mark because the AMA indicates it did jack all for VALVe. If anything, it cost them a crapton of money to get new servers to handle the massive horde of E-mails that came flooding in (and you can't wait it out because you have business-related E-mails on a daily basis). And since the Workshop has been up long before the paywall system, I don't think they needed further compensation for bandwidth costs.

      I still say copying the Humble Bundle donation system would work best. Let us decide on the split, and most would just hit the default which would give a cut for VALVe and the dev/publishers anyways. At the same time, I don't think we should be allowed to donate amounts you can't split like $0.01 USD or any similar value in a different currency, so a default minimum in the most widely accepted international currency (I prefer USD over Euro) may be a necessary evil. I take back the increasing average idea though, since unlike Humble Bundles, it doesn't end so it'll just inflate to absurd numbers.


      I'd have to give credit to Bethesda in being open-minded enough to allow modders to get money out of it. Balancing between protecting your copyright and letting someone get paid for UGC is quite a hassle. I get that they're getting a cut as well, but previously modders didn't even have a legal way of getting anything. This is different from Nintendo, where options were available to claim ad revenue from all games until Nintendo stepped in and took a cut. In the case of modding, there was no way available to get money out of your work aside from a PayPal link and a prayer that you aren't hit with a cease and desist.
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