Sound Loop Crash Fixed for Battlefield 4... Again!

Collapse
X
Collapse
  •  

  • Sound Loop Crash Fixed for Battlefield 4... Again!

    For at least the second time in its life, the sound loop crash for Battlefield 4 has been fixed by DICE! An update was released today for the PC version of the game that addresses this and other outstanding issues.

    Changelog for Battlefield 4 PC for February 25, 2014

    -Fix for the so called “sound loop crash” issue that caused the game to freeze
    -Fix for an issue that sometimes prevented players from shooting while in the gunner position of a vehicle
    -Fix for the headshot icon appearing incorrectly at non-headshot deaths, such as suicide or dying of an explosion
    -General stability improvements

    Mantle
    -General stability and performance improvements
    -Fix for an issue that caused the sky/fog to be either too bright or too dark when Mantle was used
    -Added on-screen video memory utilization statistics with “Render.DrawScreenInfo”

    There are already multiple posts on the Battlelog forums about how the latest patch causes a black screen on load now. Awesome.

    • Shawn Zipay
      #2
      Shawn Zipay commented
      Editing a comment
      I would say that "I'm getting really tired of DICE's inability to fix this game after four months" but I'm well beyond that point already. So, it seems* that they fixed the sound loop crash that I was having with the last update. I actually managed to start and finish a round in Metro 2014 (holy hell, that map is somehow worse than in BF3!) without crashing! That map was a 100% guaranteed crash for me prior to this patch.

      Then the next map loaded up, Firestorm. It was a map that did not have a single issue as far as crashing is concerned. I'm in it for about five minutes and BAM, the game crashed. It wasn't a sound loop crash, it was just an instant crash with a Windows message saying the game stopped responding crash.

      Un-fucking-believable.

      Not to mention the increased number of server crashes on what were formerly stable, regular servers that my buddies and I frequent.

      *I say this because I haven't yet encountered the sound loop crash again but I'm not going to say definitively that it's been fixed. I've heard that line before from DICE and we saw what happened there. I'll be damned if I fully trust them fully again on these things.
    Posting comments is disabled for guests. Login or sign up to leave a comment.

Related Topics

Collapse

  • Shawn Zipay
    Baldur's Gate 3 Patch 8 is Live and Massive
    by Shawn Zipay
    The update includes 12 new subclasses, photo mode, crossplay, and so much more.

    The (supposedly) final major update for Baldur's Gate 3 was released today. This update is absolutely massive, with the full list of changes making it one of the largest updates released for the game since its launch.

    The highlights for this update include the addition of crossplay, a new photo mode, 12 new subclasses, and an official Modding Toolkit Update. Patch 8 also adds in some of the...
    04-15-2025, 01:24 PM
  • Shawn Zipay
    Stalker 2 Patch 1.3 is Live with Over 1,200 Changes
    by Shawn Zipay
    A lot of these changes include improvements to the A-Life system.

    GSC Game World released the 1.3 update for Stalker 2: Heart of Chornobyl today. This update, like the other major patches that came before it, are massive. This one alone includes over 1,200 changes, fixes, and improvements.

    There are several areas that are the focus of attention for Patch 1.3. They include changes and improvements to the game's AI, or A-Life, systems. There are also improvements made...
    03-18-2025, 04:35 PM
  • Shawn Zipay
    Warhammer 40,000: Rogue Trader Receives Massive Update
    by Shawn Zipay
    The first anniversary comes with a big patch and a new trailer.

    Owlcat Games released a huge new update for Warhammer 40,000: Rogue Trader today. Patch 1.3 is celebrating the cRPG's first anniversary by including over "1,000 visible and internal changes" for the game.

    Some of those changes come in the way of new content. There are "a lot of new items" in addition to both entirely new cutscenes as well as improvements to multiple old cutscenes. This...
    12-10-2024, 05:34 PM
  • Shawn Zipay
    Cyberpunk 2077 Patch 1.2 Includes Hundreds of Fixes for All Platforms
    by Shawn Zipay
    Hundreds and hundreds of much needed fixes.

    CD Projekt Red announced that the 1.2 patch for Cyberpunk 2077 would be "coming soon." Well, soon ended up being sooner than anybody thought because the update is now live for every platform save for the Stadia release. The update is over 30GB in size, depending on platform. The good news though is that it includes several hundred bug fixes for all platforms.

    It seems as though PC Gamer ran the numbers on how many fixes...
    03-29-2021, 03:04 PM
  • Loading...
  • No more items.
TGN on Threads TGN on BlueSky TGN on Facebook
Working...